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GCG_COST_DICE_HYDRO 3
Radiance Over Blossoms and Peaks
TalentCombat Action
Columbina: Radiance Over Blossoms and Peaks
"A moonlit night for all."
■ Source
Reward for inviting Columbina to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Reward for inviting Columbina to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Talents
Radiance Over Blossoms and Peaks
TalentCombat Action
Combat Action: When your active character is Columbina, equip this card.
After Columbina equips this card, immediately use Eternal Tides once.
While your Columbina with this card equipped is on the field, after the opponent is affected by Lunar-Charged: One of your characters without maximum Energy gains 1 Energy.
After the opponent is affected by Lunar-Bloom: Your active character takes 1 less DMG the next time they take DMG.
After the opponent is affected by Lunar-Crystallize: Automatically play the Moondrift Harmony with the highest Current Elemental Dice Cost from your Hand for free. (Twice per Round)
(You must have Columbina in your deck to add this card to your deck.)
After Columbina equips this card, immediately use Eternal Tides once.
While your Columbina with this card equipped is on the field, after the opponent is affected by Lunar-Charged: One of your characters without maximum Energy gains 1 Energy.
After the opponent is affected by Lunar-Bloom: Your active character takes 1 less DMG the next time they take DMG.
After the opponent is affected by Lunar-Crystallize: Automatically play the Moondrift Harmony with the highest Current Elemental Dice Cost from your Hand for free. (Twice per Round)
(You must have Columbina in your deck to add this card to your deck.)
■ Eternal Tides
Elemental Skill
Deals D__KEY__DAMAGE D__KEY__ELEMENT and creates Gravity Ripple.
Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Eternal Tides
Deals D__KEY__DAMAGE D__KEY__ELEMENT and creates Gravity Ripple.
■ Lunar-Charged
Creates a [Thundercloud] that deals 2
Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit.)
When the [Thundercloud] is created or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.
Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit.)When the [Thundercloud] is created or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.
■ Energy
Characters must consume Energy to use their Elemental Bursts.
When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.
When characters use an Elemental Skill or a Normal Attack, they will gain 1 Energy.
■ Lunar-Bloom
Deal +1 DMG for this instance, and apply [Cost Reduction] to a random card in your Hand.
■ Lunar-Crystallize
This DMG +1, and create 1 Moondrift Harmony that can summon and enhance Moondrift and add it to your Hand.
■ Current Elemental Dice Cost
If a Cost Increase or Cost Reduction is attached to an Action Card, its current Elemental Dice cost will be adjusted accordingly.
(Effects that reduce the Elemental Dice cost when playing the card do not affect this cost.)
(Effects that reduce the Elemental Dice cost when playing the card do not affect this cost.)
