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GCG_COST_DICE_ANEMO 3
"Once, the Lone Wind That Kept the Dark Calamity at Bay..."
TalentCombat Action
"Once, the Lone Wind That Kept the Dark Calamity at Bay..."
"When a kingdom's glory has all but faded, warriors who still hold honor in their hearts often find themselves led, by different roads, to the same choice..."
■ Source
Reward for accepting the Tavern Challenge against Black Serpent Knight: Windcutter at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
Reward for accepting the Tavern Challenge against Black Serpent Knight: Windcutter at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
Talents
"Once, the Lone Wind That Kept the Dark Calamity at Bay..."
TalentCombat Action
Combat Action: When your active character is Black Serpent Knight: Windcutter, equip this card.
After Black Serpent Knight: Windcutter equips this card, immediately use Rising Slash once.
At the start of the Action Phase: If your opponent has at least 7 cards in their Hand, attach 1 stack of RES to their active character. If you have at least 7 cards in your Hand, attach 2 stacks of RES to your active character.
(You must have Black Serpent Knight: Windcutter in your deck to add this card to your deck)
After Black Serpent Knight: Windcutter equips this card, immediately use Rising Slash once.
At the start of the Action Phase: If your opponent has at least 7 cards in their Hand, attach 1 stack of RES to their active character. If you have at least 7 cards in your Hand, attach 2 stacks of RES to your active character.
(You must have Black Serpent Knight: Windcutter in your deck to add this card to your deck)
■ Rising Slash
Elemental Skill
Deal D__KEY__DAMAGE D__KEY__ELEMENT and draw 1 card.
■ RES
Damage Reduction
When the character to which this is attached takes DMG: Decrease DMG taken by 1. (Can stack, no stack limit)
Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Rising Slash
Deal D__KEY__DAMAGE D__KEY__ELEMENT and draw 1 card.
■ RES
When the character to which this is attached takes DMG: Decrease DMG taken by 1. (Can stack, no stack limit)
