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Stellaron Hunter: Sam

Stellaron Hunter: Sam

Сопротивление
Физический20%
Пиро20%
Квант20%
Мнимый20%
Слабости
ЛедЛед
МолнияМолния
ВетерВетер
One of the Stellaron Hunters, a mysterious warrior donning formidable armor. The mech suit wields the power to unleash fiery onslaughts, engulfing the battlefield in flames.

Базовые характеристики

Слабости
ЛедМолнияВетер

Навыки

BHF: Fiery Advance

Deals 200% Fire DMG to a single target.

BHF: Heavenly Fire

Deals 240% Fire DMG to a single target and 160% Fire DMG to adjacent units.

BBHF: Scorched Earth

Deals 180% Fire DMG to all targets.

DHGDR: Secondary Combustion

Initially has Weakness Protected. Consumes 3% Max HP to enter the Secondary Combustion state, removes Weakness Protected and increases SPD by 50%. All his subsequent attacks consume 1% Max HP.

DHGDR: Supernova Overload

Deals 270% Fire DMG to all targets and has 120% Base Chance of inflicting ``Burn`. Burn DoT: 120% Fire DMG, lasing 3 turns.

SGE: Molten Core

After entering Secondary Combustion, Combusts the area and targets' Skill Points.
When consuming any number of Combusted Skill Points (excluding Alternative Skill Points), targets take a fixed 160% Fire DMG, but will additionally deal Fire DMG equal to 30% of the original DMG.
When receiving healing from other characters (excluding self and Lightcones), Healing Bonus is reduced by 90%.

SGE: Molten Engine

While in Secondary Combustion, Sam possesses 5 Molten Energy. When Sam is hit by characters' skills that consumed Combusted Skill Points (including Alternative Skill Points), Molten Energy will be deducted according to the amount of Skill Points Consumed.
When Molten Energy is depleted, all Skill Points are regenerated for allies. Sam will exit Secondary Combustion and be automatically Weakness Broken, during which Sam receives 50% increased DMG.