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Ashveil

Ashveil

LightningThe HuntPlanarcadia Mar 25, 2026

He takes cases on a whim, cracks them with hard-core logic, and solves the strangest crimes on sheer instinct. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?

Details

· Stats
Lv. 80
ATK412
DEF206
HP453
SPD106
Aggro75
ElementLightning
PathThe Hunt
WorldPlanarcadia
VA (CN)张沛
VA (JP)子安武人
VA (KR)강수진
VA (EN)Blythe Melin

He takes cases on a whim, cracks them with hard-core logic, and solves the strangest crimes on sheer instinct. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?

Skills

Skill

Lv. 10
Talons: Inculcate Decorum

Talons: Inculcate Decorum

Single Target
EnergyGeneration: 20
Weakness BreakSingle: 30

Deals Lightning DMG equal to 140% of Ashveil's ATK to one designated enemy.

Lv. 15
Flog: Smite Evil

Flog: Smite Evil

Single Target
EnergyGeneration: 30
Weakness BreakSingle: 60

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 250% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 125% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 50%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target.

Lv. 15
Banquet: Insatiable Appetite

Banquet: Insatiable Appetite

Single Target
EnergyGeneration: 5
Weakness BreakSingle: 90

Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 500% of Ashveil's ATK. Then, immediately launches 1 instance of enhanced Talent's Follow-Up ATK against the "Bait." And Ashveil gains 3 Charge. This enhanced Talent's Follow-Up ATK does not consume Charge. Whenever "Gluttony" reaches 4 stack(s) or more, consumes 4 stack(s) of "Gluttony" to additionally deal 1 instance of Lightning DMG equal to 250% of Ashveil's ATK. And when this instance of Follow-Up ATK deals a killing blow to the target, it will continue to deal DMG to a new "Bait." This triggers until "Gluttony" becomes lower than 4 stack(s). If all enemy targets currently on the field have been dealt killing blows, the enhanced Talent's Follow-Up ATK will immediately end.

Lv. 15
Rancor: Enmity Reprisal

Rancor: Enmity Reprisal

Single Target
EnergyGeneration: 5
Weakness BreakSingle: 15

Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 250% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12.

Devour: O Loathsome Hand

Devour: O Loathsome Hand

Impair

After using Technique, inflicts Daze on enemies within a set area for 10 second(s). Dazed enemies will not actively attack ally targets. When entering combat via actively attacking a Dazed enemy, deals Lightning DMG to all enemies equal to 100% of Ashveil's ATK, and grants Ashveil 1 Charge.

Traces

Traces

Damnation Trail

Damnation Trail

A2

When Ashveil uses Skill/Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, for every 1 enemy(ies) suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."

DMG Boost: Lightning
DMG Boost: LightningA2

Lightning DMG increases by 3.2%

CRIT DMG Boost
CRIT DMG BoostA3

CRIT DMG increases by 5.3%

Phantom Limb

Phantom Limb

A4

DMG dealt by Ashveil's Follow-Up ATK increases by 80%. And for every 1 stack(s) of "Gluttony" in possession, DMG dealt by Follow-Up ATK additionally increases by 10%.

CRIT DMG Boost
CRIT DMG BoostA4

CRIT DMG increases by 8.0%

DMG Boost: Lightning
DMG Boost: LightningA5

Lightning DMG increases by 4.8%

First Fang

First Fang

A6

While Ashveil is on the field, CRIT DMG dealt by ally targets increases by 40%, and CRIT DMG dealt by ally target's Follow-Up ATK additionally increases by 80%.

ATK Boost
ATK BoostA6

ATK increases by 6.0%

DMG Boost: Lightning
DMG Boost: LightningLv. 75

Lightning DMG increases by 6.4%

CRIT DMG Boost
CRIT DMG BoostLv. 80

CRIT DMG increases by 10.7%

CRIT DMG Boost

CRIT DMG Boost

Lv. 1

CRIT DMG increases by 5.3%

CreditsCreditx2,500
Whimsy WaxWhimsy Waxx2
ATK Boost

ATK Boost

A3

ATK increases by 4.0%

CRIT DMG Boost

CRIT DMG Boost

A5

CRIT DMG increases by 8.0%

Eidolons

Eidolons

Beware: Venture Not at Full Moon1

1. Beware: Venture Not at Full Moon

While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 50% or lower, the DMG they take increases to 36%.

Knock: Where Snickers Echo2

2. Knock: Where Snickers Echo

The max stack limit of "Gluttony" increases to 18. After each time Ashveil launches the enhanced Talent's Follow-Up ATK, refunds 35% of the removed "Gluttony" stacks.

Hush: Unsaid Between Friends3

3. Hush: Unsaid Between Friends

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Heed: Swallow Truth Whole4

4. Heed: Swallow Truth Whole

When Ashveil uses Ultimate, increases ATK by 40% for 3 turn(s).

Caution: Sleuth Turns Slayer5

5. Caution: Sleuth Turns Slayer

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Finale: And Then There Were None6

6. Finale: And Then There Were None

When the "Bait" exists on the field, reduces all enemies' All-Type RES by 20%. For every 1 stack of "Gluttony" Ashveil has gained, the DMG dealt increases by 4%. This effect can stack up to 30 time(s).

Stories

He takes cases on a whim, cracks them with hard-core logic, and solves the strangest crimes on sheer instinct. With a monkey for an assistant and his heart set on retirement, the detective sleeps in a refrigerator, waiting for the bait to catch its willing prey. Under the light of the Phantasmoon, the vile beast howls. How will he draw the net on this hunt?

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