BitTopup Wiki
返回
Faramis

Faramis

Support/Mage

Alias:Soul Binder
Species:Undead
Gender:Male
Occupation:Physician, Necromancer
Weapons:Ancestral staff
Affiliation:Necrokeep

Abilities

Vicious Retrieval |skill-effect-1 = BUFF |skill-effect-2 = |skill-type-1 = |skill-type-2 = |skill-type-3 =

CD: |recharging-time = |mana-cost = |energy-cost =s
Every 4 seconds, Faramis's next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance[how much?] to drop soul fragments. |term-1 = |term-2 = |term-3 = |ls-1 = |ls-2 = |ls-3 = |ls-4 = |ls-5 = |ss-1 = Extra Magic Power: {2, 4, 6, … , 80} where 80 = 40th stack |ss-2 = Respawn Timer Reduction: {3%, 6%, 9% … , 90%} where 90% = 30th stack |ss-3 =

Shadow Stampede |skill-effect-1 = BUFF |skill-effect-2 = CC |skill-type-1 = Magic Skill |skill-type-2 = |skill-type-3 =

CD: 15.0 |recharging-time = |mana-cost = 70 / 80 / 90 / 100 / 110 / 120 |energy-cost =s
Faramis enters the Shadow state for 3 seconds, gaining 70% extra Movement Speed, 25 extra Physical and Magic Defense, 20% cooldown reduction of this skill, and the ability to move through terrain. Enemy heroes that come into contact with Faramis in this state are dealt and applied with a Nether Mark|mark. Upon leaving the Shadow state, Faramis drags all the marked enemy heroes toward him, dealing . Use again to leave the Shadow state early and drags marked enemies toward him. The range of soul fragment absorption is increased while this skill is active. |term-1 = Movement Speed |term-2 = Magic Skill |term-3 = Regen Effect |ls-1 = Extra Defense: 25 |ls-2 = Base Damage: 250 / 280 / 310 / 340 / 370 / 400 |ls-3 = Extra Damage: 250 / 280 / 310 / 340 / 370 / 400 |ls-4 = |ls-5 = |ss-1 = |ss-2 = |

Ghost Bursters |skill-effect-1 = AoE |skill-effect-2 = Burst |skill-type-1 = Magic Skill |skill-type-2 = |skill-type-3 =

CD: 6.0 / 5.8 / 5.6 / 5.4 / 5.2 / 5.0 |recharging-time = |mana-cost = 75 / 85 / 95 / 105 / 115 / 125 |energy-cost =s
Faramis gathers Nether energy in a fan-shaped area ahead, dealing to enemies within. The energy will then split and bounce to nearby enemies, dealing (splits up to 2 times on enemy hero hits and 1 time on non-enemy hero hits). |term-1 = Magic Skill |term-2 = |term-3 = |ls-1 = Base Damage: 330 / 360 / 390 / 420 / 450 / 480 |ls-2 = Split Damage: 200 / 220 / 240 / 260 / 280 / 300 |ls-3 = |ls-4 = |ls-5 = |ss-1 = |ss-2 = |ss-3 =

Nether Realm |skill-effect-1 = Death Immune |skill-effect-2 = BUFF |skill-type-1 = |skill-type-2 = |skill-type-3 =

CD: 80.0 / 75.0 / 70.0 |recharging-time = |mana-cost = 150 / 250 / 350 |energy-cost =s
Faramis turns his surroundings into the Nether Realm|e for 6s, making affected allied hero (including himself) enter the Specter|e state and granting them plus % extra HP and 50% extra Movement Speed for 1s. When Specter|e state breaks, the hero will clear all debuffs and enter a brief Resurrection state for 1s. An allied hero's Specter|e state ends when they leave the Nether Realm|e. |term-1 = |term-2 = |term-3 = |ls-1 = Extra HP: 400 / 600 / 800 |ls-2 = |ls-3 = |ls-4 = |ls-5 = |ss-1 = |ss-2 = |ss-3 =

Story

A gifted physician who came to Necrokeep to study the mysterious plague. Instead of finding the key to controlling life and death, he met Vexana, duchess of the cursed land and the girl who'd brought sunshine to his gloomy life twice. Vowing to find a way to revert the curse and repay the kindness of Vexana, Faramis voluntarily got eroded by the Mist and used himself as the specimen for his research. Faramis came from a long line of physicians. With the ancestral staff passed down the family, his grandfather combined magic and medicine and developed cures for many once-incurable diseases. The feat earned the gifted physician a title from the Moniyan Empire, and the family had since served the royalties as their personal physicians. None of these proved adequate to earn the family respect from their equals, though. The other nobles viewed them as mere servants with some special medical skills, while young Faramis, for this reason, was often bullied and ridiculed by his peers. At a banquet, the boys struck again, and poor Faramis was left fainted on the ground of the back garden. When he regained consciousness, he saw a highborn girl half-knelt by his side, giving him medicine. That was the only time young Faramis had received kindness from his peers. The encounter, despite being brief, was like a ray of sunshine into his gloomy life. Frail and sickly from birth, Faramis had brushed with death numerous times and survived only because of his parents' meticulous treatment. After many near-death experiences, he vowed to conquer death and take life into his own hands and was reluctant to serve the royalties as his family did. He found the royalties' minor ailments extremely boring and wanted nothing to do with those hypocritical nobles. He yearned to challenge complex, intractable diseases to bring his skills to heights no other physicians had ever reached before. With this goal in mind, Faramis left Lumina City and embarked on his journey alone, solving one after another inexplicable disease along the way, not out of the responsibility of a physician, but to explore the possibility of going beyond life and death. Upon learning about the incident in Necrokeep, Faramis believed that he'd found the perfect integration of life and death and headed to the city right away, searching for the key to controlling both. Protected by his ancestral staff, Faramis found himself immune to the Mist that plagued the city. He walked through crowds of desolate residents and came upon Duchess Vexana, ruler of the ruined fortress. She was brewing and handing out the "Moonlight Brew", a remedy made of Moonlight Grass that was said to be the "cure" for the erosion of the Mist. At first, Faramis thought that was all a blunt lie—she was only putting on an act, ignorant and hypocritical as the other nobles. Until that one time, Vexana thrust the last "Moonlight Brew" in his hands without a second thought—Faramis was stunned. It was equal to giving up the "hope of life" to

Gallery

Faramis
Faramis
Faramis
Faramis
Faramis
Faramis