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Fredrinn
Fighter/Tank
Alias:Rogue Appraiser
Species:Human
Gender:Male
Occupation:Appraiser
Abilities
Crystalline Armor |skill-effect-1 = BUFF |skill-effect-2 = HEAL |skill-type-1 = |skill-type-2 = |skill-type-3 =
CD: |mana-cost =
|energy-cost =s
Fredrinn gains 1 Combo Point that lasts 5 seconds each time his skill hits a non-minion enemy, up to 4 Combo Points. His Ultimate costs different numbers of Combo Points at different skill levels.
Fredrinn stores 100% of the damage he receives as Crystal Energy|E, which decays after 5 seconds at a rate of 10% Max HP per second.
Fredrinn can convert the stored Crystal Energy|E into HP by 20% of his damage dealt (10% for damage dealt to minions). Gaining a Combo Point resets the decaying timer.
|ls-1 = |ls-2 = |ls-3 = |ls-4 = |ss-1 = |ss-2 = |ss-3 =
Piercing Strike |skill-effect-1 = Damage |skill-effect-2 = |skill-type-1 = |skill-type-2 = |skill-type-3 =
CD: 7.5 / 7.3 / 7.1 / 6.9 / 6.7 / 6.5
|mana-cost =
|energy-cost =s
Fredrinn thrusts his sword in the target direction, dealing 125 to enemies hit and slowing them by 30% for 2 seconds. His next Basic Attack gains extra attack range and deals 85.[skill duration needed]This skill deals 200% damage to non-hero enemies.
|ls-1 = Base Damage: 125 / 150 / 175 / 200 / 225 / 250
|ls-2 = |ls-3 =Basic Attack Damage: 85 / 95 / 105 / 115 / 125 / 135 |ls-4 = |ss-1 = |ss-2 = |ss-3 =
Brave Assault |skill-effect-1 = Blink |skill-effect-2 = CC |skill-type-1 = |skill-type-2 = |skill-type-3 =
CD: 7.5 / 7.3 / 7.1 / 6.9 / 6.7 / 6.5
|mana-cost =
|energy-cost =s
Fredrinn dashes in the target direction, dealing 140 to the first non-minion enemy hit. His next Basic Attack knocks the target airborne for 0.3 seconds.[skill duration needed]
|ls-1 = Base Damage: 140 / 155 / 170 / 185 / 200 / 215
|ls-2 = |ls-3 = Basic Attack Damage: 85 / 95 / 105 / 115 / 125 / 135
|ls-4 = |ss-1 = |ss-2 = |ss-3 =
Energy Eruption |skill-effect-1 = CC |skill-effect-2 = AoE |skill-type-1 = |skill-type-2 = |skill-type-3 =
CD: 8.0 / 6.5 / 5.0
|mana-cost =
|energy-cost =s
Fredrinn deals 210 to nearby enemies and taunts them for 1 second. Hitting a non-minion enemy grants Fredrinn 25 Physical and Magic Defense for 3 seconds and reduces the cooldowns of Piercing Strike and Brave Assault by 75%.This skill costs 1 Combo Point.
|ls-1 = Base Damage: 210 / 270 / 330
|ls-2 = Defense Boost: 25 / 35 / 45
|ls-3 = |ls-4 = |ss-1 = |ss-2 = |ss-3 =
Appraiser's Wrath |skill-effect-1 = Burst |skill-effect-2 = AoE |skill-type-1 = |skill-type-2 = |skill-type-3 =
CD: 30.0 / 27.0 / 24.0
|mana-cost =
|energy-cost =s
Fredrinn slams his sword in the target direction (this skill can only be interrupted by Suppression), dealing 600 plus 21%-35% of his Crystal Energy|e as Physical Damage to enemies in fan-shaped area after a short delay.[duration needed] Enemies in the center of the area take 175% [critical] damage.This skill costs 3 Combo Points.
|ls-1 = Base Damage: 600 / 800 / 1000
|ls-2 =Crystal Energy Ratio: 21% / 28% / 35% |ls-3 = |ls-4 = |ss-1 = |ss-2 = |ss-3 =
Story
Born the son of Duke Vance, Fredrinn grew up into a gifted adventurer, but also the notorious 'money-grubber' in Los Pecados. The crystal in his chest had long merged with his heart. The terrifying scar would never fade, and Fredrinn never bothered to conceal it. All he had in mind was his search for his lost friend... "Be a darlin' an' pour me a shot of your signature drink," the drunken tramp slurred at the bartender. "An' I'mma tell y'all the truth 'bout that bastard Fredrinn!" People in Los Pecados had long since memorized tales about Fredrinn, but his name was still like a siren call, alluring anyone who'd heard it toward its source. "Two shots for our good friend," a young smuggler spoke up, tossing a handful of pennies onto the counter. "Ahh, mighty fine gentleman. I'll make it worth yer while I assure ya. This one's somethin' ya'll 'ave never heard of!" The tramp exclaimed. Everyone in the bar had their eyes on the grimy tramp, save for the man drinking alone in the hidden corner, a compass clenched tightly in his hand. "The story begins over a dozen years ago," the tramp commenced, sounding surprisingly sober after taking a swig of his drink. "After receivin' his fief, Duke Vance of Castle Grandrock opened up the seaborne trade route to Northern Vale. Merchant ships from the north…all laden with rare produce…and all tradin' exclusively with the Duke. Why, the old weasel was practically bathin' in profits!" The tramp took another gulp, looking around at the greasy faces eagerly waiting for the next part. "But riches and prestige gave the Duke little pleasure," he continued. "If any, this newfound wealth only served to stir in 'im an even greater desire: To climb to the very top of the Imperial nobility. The Duke began to discipline his children with stringent rules, punishin' any child who dared disobey his words." "For once, I'm damn glad I ain't some rich codger's son!" the smuggler interjected. "Aye, an' you wouldn't be alone," the tramp replied. "One of the Vance boys gave the Duke an endless headache. This young'n had no interest in the rules and etiquettes of the nobles, and had a hankering for freedom and adventure. The Duke didn't want the brat's nasty ideas infectin' the other children's minds. So, he arranged for the boy to study at the Monastery of Light." "Pretty convenient excuse to suck up to the Monastery's Archbishop!" the barkeep chimed in. "Well, you'd be right," the tramp replied. "As the Duke was in dire need of stronger political allies. The boy, however…had other plans. Havin' overheard his father's arrangement, the little rascal decided to sneak outta the Castle and sail off on a so-called adventure of his own." "I reckon the Duke wouldn't have much to worry 'bout, though," the smuggler butted in again. "Spoiled little brat like 'im, he'd soon be running back to his daddy!" "Aye, the Duke figured as much," the tramp responded. "Old Vance was bloody livid, but didn't even bother lookin' for his boy! "The brat, howeve
