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Promeia

Promeia

"I've been prepared to crash and burn for a long time now."

"Moths are destined to fade away in a lightless night... but I don't see that as tragic."

"I'm waiting... for judgment."

"Death isn't my enemy, it's... my salvation."

/// BASE INFO

Agent Name

Promeia

Gender

Female

Height

174 cm

Birthday

Dec 23

English VA

Natalie Van Sistine

Chinese VA

云鹤追 (Yunhezui)

Japanese VA

鬼頭明里 (Akari Kito)

Korean VA

전해리 (Jeon Hae-ri)

Version Released

Version 2.8 "New: Eridan Sunset"

# Combat Skills

Basic Attack
01

Basic Attack

Basic Attack: Sweeping Edge

Press to activate:

Performs up to five attacks against enemies ahead, dealing Ice DMG.

After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment.

Enters the Bound Absolution state after throwing the cape during the fourth hit.

Basic Attack: Whirling Blade

Hold to activate:

Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG.

Hitting enemies does not accumulate Corrosive Chill.

Bound Absolution

When using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit.

While the cape remains out, Promeia can walk slowly.

Press or during this period to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s.

Skill Level //
1st-Hit DMG Multiplier49.8%
2nd-Hit DMG Multiplier103.2%
3rd-Hit DMG Multiplier190.9%
4th-Hit DMG Multiplier204.6%
5th-Hit DMG Multiplier241.5%
1st-Hit Daze Multiplier33.8%
2nd-Hit Daze Multiplier69.1%
3rd-Hit Daze Multiplier124.9%
4th-Hit Daze Multiplier136.3%
5th-Hit Daze Multiplier160.4%
Cloak Slash DMG Per Second Multiplier19.5%
Basic Attack: Whirling BladeLv.1
1st-Hit DMG Multiplier175.5%
2nd-Hit DMG Multiplier82.5%
Dodge
02

Dodge

Dodge: Veiled Step

Press to activate:

A quick dash dodge.

Character is invulnerable while using this skill.

Dash Attack: Grim Reap

Press during a dodge to activate:

Delivers a quick attack forward, dealing Ice DMG.

Dodge Counter: Soaring Bat

Press during a Perfect Dodge to activate:

Unleashes consecutive attacks against the target, dealing Ice DMG.

After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier56.3%
Daze Multiplier23.9%
Dodge Counter: Soaring BatLv.1
DMG Multiplier335.7%
Daze Multiplier243.9%
Assist
03

Assist

Quick Assist: Ambushing Strike

When the active character is launched, press to activate:

Unleashes consecutive attacks against the target, dealing Ice DMG.

Character is invulnerable while using this skill.

Defensive Assist: Injunction

When the on-field character is about to be attacked, press to activate:

Parries the enemy's attack, dealing massive Daze.

Character is invulnerable while using this skill.

Assist Follow-Up: Intercepting Strike

Press after a Defensive Assist to activate:

Unleashes consecutive attacks against the target, dealing Ice DMG.

After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier79.1%
Daze Multiplier67%
Defensive Assist: InjuctionLv.1
Light Defensive Daze Multiplier271.3%
Heavy Defensive Daze Multiplier342.8%
Chain Defensive Daze Multiplier166.8%
Assist Follow Up: Intercepting StrikeLv.1
DMG Multiplier469%
Daze Multiplier346.7%
Special Attack
04

Special Attack

Special Attack: Execution - Cold Flash

Press to activate:

Launches a flying blade attack, dealing Ice DMG.

EX Special Attack: Execution - Glacial Death

With enough Energy, press to activate:

Performs a flying blade attack, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG.

If attacked by an enemy shortly after using the move, automatically chains into EX Special Attack: Execution - Shrouded in Shadow.

Upon use, Promeia gains the Absolute Order effect.

Character is invulnerable while using this skill.

EX Special Attack: Execution - Shrouded in Shadow

Triggers automatically when hit shortly upon activating EX Special Attack: Execution - Glacial Death: Enters the Vital View state briefly and swiftly circles behind the enemy.

After triggering a Perfect Dodge, and with enough Energy, press to consume 40 Energy and activate EX Special Attack: Execution - Shrouded in Shadow, gaining the Absolute Order effect.

Character is invulnerable while using this skill.

Special Attack: Execution - Descending Frost

While under the Absolute Order effect, press or while in the Bound Absolution state to activate:

Leaps toward the enemy, retrieving the cape while performing a descending attack that deals Ice DMG.

After landing, if Promeia possesses Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment.

Character is invulnerable while using this skill.

Special Attack: Execution - Layered Frost

After triggering EX Special Attack: Execution - Shrouded in Shadow, press or to activate:

Quickly launches a flurry of attacks, then leaps toward the enemy, retrieving the cape while performing a more powerful downward attack that deals Ice DMG.

After landing, if Promeia possesses Trial by Cold, keep holding or to chain into EX Special Attack: Execution - Merciless Judgment.

Character is invulnerable while using this skill.

EX Special Attack: Execution - Merciless Judgment

With enough Trial by Cold and after performing the final hit of Basic Attack: Sweeping Edge, Special Attack: Execution - Descending Frost, or Special Attack: Execution - Layered Frost, keep holding or after landing to activate:

Quickly leaps back while unleashing a more powerful finishing move, dealing Ice DMG.

Hitting enemies does not accumulate Corrosive Chill.

After using this skill, hold or , or press to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier127.8%
Daze Multiplier54.1%
EX Special Attack: Execution - Glacial DeathLv.1
DMG Multiplier79.3%
Energy Cost40
EX Special Attack: Execution - Shrouded in ShadowLv.1
DMG Multiplier383.8%
Daze Multiplier274.3%
EX Special Attack: Execution - Descending FrostLv.1
DMG Multiplier608.2%
Daze Multiplier450.6%
Blade Slash Total DMG Multiplier12.1%
EX Special Attack: Execution - Layered FrostLv.1
DMG Multiplier512.3%
Daze Multiplier121.6%
Chain Attack
05

Chain Attack

Chain Attack: Hanging Judgment

When a Chain Attack is triggered, select the character to activate:

Throws flying blades and hangs upside down above the enemy, unleashing a flurry of attacks and ending with a finishing move, dealing massive Ice DMG.

When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 100% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge.

Character is invulnerable while using this skill.

Ultimate: Glaciating Impalement

When Decibel Rating is at Maximum, press to activate:

Launches a series of forward attacks, dealing massive Ice DMG.

When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 250% Attribute Anomaly DMG of the corresponding attribute.

After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier830.8%
Daze Multiplier264.1%
Ultimate: Glaciating ImpalementLv.1
DMG Multiplier1538.4%
Daze Multiplier249.4%
Core Skill
06

Core Skill

Core Passive: Thief of Flames

If Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%.

Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill.

When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill.

When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold.

Upon entering the battlefield, Promeia gains 2 points of Trial by Cold.

When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 330% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation.

When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath.

With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold to consume Frost Oath and immediately follow up with Special Attack: Execution - Layered Frost. Only 1 stack of Frost Oath can be held.

*Stats shown are at Base level.

Additional Ability: Vessel of Ice

When another character in your squad is an Anomaly or Support character:

When using an EX Special Attack, Promeia's Ice Anomaly Buildup Rate increases by 30% for 30s. Repeated triggers refresh the duration.

When any squad member applies the Frostbite effect to an enemy, its duration is increased by 3s.

When Promeia's EX Special Attack hits an enemy, it inflicts Presumption of Guilt. When any squad member triggers Abloom on a target with Presumption of Guilt, it ignores 40% of the target's DEF. Presumption of Guilt lasts 30s, and repeated triggers refresh the duration.

Skill Level //
Attribute Anomaly DMG increases330%
Anomaly Mastery increases-
Base ATK increases-

Ascension

AGENT_LEVEL_UPGRADE_SYSTEM

Stats Upgrade

HP
-626
ATK
-126
DEF
-49
[Recommended] ATK, Anomaly Mastery & Proficiency
--

Mindscape Cinema

1
Innocent Idealism
Cinema 01

Innocent Idealism

When Promeia uses Ultimate: Glaciating Impalement, she gains an additional effect: if Trial by Cold points are not at maximum, gain 1 point of Trial by Cold. This effect can trigger once after using Ultimate: Glaciating Impalement.

When any squad member triggers Abloom on enemies with Presumption of Guilt, it ignores an additional 20% DEF.

This is a chaotic, lawless land.

Roaring engines and swirling dust, steel clashing with flesh. Conflict and violence play out day and night.

An innocent child grips an equally innocent weapon, wandering the same lost red earth.

"Would you be willing to do your part for the peace here?"

2
Faltering Conviction
Cinema 02

Faltering Conviction

Promeia's Anomaly Proficiency increases by 40.

The multiplier of Abloom triggered by consuming Trial by Cold increases by 120%.

She became an exceptional Sweeper — swift, precise, and silent. Her targets were clear and countless: Ethereals, those infected with irreversible Corruption, those fated to turn into Ethereals... every kill marked by bloodshed and the echoes of their cries.

But... is it right?

"This is a Sweeper's duty!"

"Just think of it as... for the greater good, got it?"

"Those people were going to die anyway." ...

"It's a necessary sacrifice."

3
Cruel Moonlight
Cinema 03

Cruel Moonlight

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The truth is often carved out from an unremarkable accident.

"You think the Sweepers could get rich just by dealing with worthless Ethereals?"

"Gang wars are a guaranteed profit. If you're afraid of getting your hands dirty, the 'Black Wolf' is more than eager..."

Night fell soon after, earlier than anyone expected.

The Sweepers, Calydon, the gangs with names and those without... in this chaotic age, all seemed to vanish into the endless dark.

4
Ruthless Accusation
Cinema 04

Ruthless Accusation

When Promeia triggers Abloom, she restores 5 Corrosive Chill. This effect can trigger once every 0.5s.

An invitation arrived, summoning a moth to its judgment.

The right to choose, light, justice, and everything that made her "Promeia."

She put on the handcuffs and chose exile for herself.

"This is my final choice."

5
The Dying Moth
Cinema 05

The Dying Moth

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

She buried herself in her work.

Investigations, interrogations, judgments... an endless list.

Her colleagues watched her with concern.

"How long are you going to keep this up...?"

"Until every last sin is atoned for... or until death takes me."

6
To Be Continued
Cinema 06

To Be Continued

When Promeia consumes Trial by Cold to trigger Abloom, it triggers an additional special Abloom effect, dealing Attribute Anomaly DMG of the corresponding attribute at a fixed 200% multiplier. 5 Corrosive Chill and 100 Decibels are also restored. This effect can trigger at most once every 15s.

In addition, Attribute Anomaly DMG and Disorder DMG dealt by Promeia ignore 15% of enemies' All-Attribute RES.

The end didn't arrive as expected, and the night wasn't as dark as imagined.

Colleagues, old acquaintances, late-night lights, and new friends...

The poor moth still couldn't shake off these heavy gifts, and that long-awaited ending now felt even further away.

But maybe... such a fate isn't so bad.