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Pyrois

Pyrois

/// BASE INFO

Agent Name
Pyrois
Faction
Phaethon

# Combat Skills

Basic Attack
01

Basic Attack

Basic Attack: Emberglow

Press to activate: Performs up to three attacks forward, dealing Ether DMG.

Basic Attack: Celestial Light

With 30 or more , hold to activate: Unleashes up to four attacks forward, dealing massive Ether DMG. If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field. Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.
Dodge
02

Dodge

Dodge: Twilight

Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

Dash Attack: Sunrise

Press during a dodge to activate: Delivers a quick slash forward, dealing Ether DMG.

Dodge Counter: First Light

Press during a Perfect Dodge to activate: Performs a forward spinning slash, dealing Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Assist
03

Assist

Quick Assist: Duskguard

When the active character is launched, press to activate: Launches a series of attacks against the target, dealing Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.

Assist Follow-Up: Return to Daylight

When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

Defensive Assist: Ironhide Behemoth

Press after a Defensive Assist to activate: Performs a forward thrust attack, dealing Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Special Attack
04

Special Attack

Special Attack: Fading Rays

Press to activate: Performs a rush attack, dealing Ether DMG.

EX Special Attack: Sun's Halo

With enough Energy, press to activate: Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG. If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.

Special Attack: Assault Directive

When an Ultimate or EX Special Attack: Sun's Halo is used, Phaethon performs an assist attack, dealing Ether DMG. This effect can trigger once every 2.5s, and is guaranteed to trigger when using an Ultimate.
Chain Attack
05

Chain Attack

Chain Attack: Ceremonial March

When a Chain Attack is triggered, select the character to activate: Performs a coordinated attack with Phaethon, dealing massive Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.

Ultimate: Total Annihilation

When Decibel Rating is at or above Blasting, press and select the upper branch to activate: After charging, performs a downward slash, dealing massive Ether DMG. After using the skill and with 30 or more , press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.

Ultimate: Triumphant Return

When Decibel Rating is at or above Blasting, press and select the lower branch to activate: Releases an energy burst in the surrounding area, dealing massive Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.

Ultimate: Unbound Swordstorm

When Decibel Rating is at or above Blasting, press and select the left branch to activate: Unleashes consecutive attacks forward, dealing massive Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.

Ultimate: Eternal Imprisonment

When Decibel Rating is at or above Blasting, press and select the right branch to activate: Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG. After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. Character is invulnerable while using this skill.
Core Skill
06

Core Skill

Core Passive: Radiant Chariot

Upon entering battle, Pyrois gains 30 . This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains {EXCEL:9} Solar Prominence every second while in combat, up to a max of 60. When Pyrois uses different Ultimates, they gain the following effects: Upper Branch - Ultimate: Total Annihilation: Gain {EXCEL:0} Solar Prominence and enter the state. While in the Mirage state, Pyrois' Ultimate deals {EXCEL:1}% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts {EXCEL:2}s. Repeated triggers reset the duration. Lower Branch - Ultimate: Triumphant Return: Enter the state. While in the Sunflare state, Energy Generation Rate increases by {EXCEL:3}%, and DMG dealt increases by {EXCEL:8}%, and triggering a Perfect Block with an EX Special Attack grants {EXCEL:4} Solar Prominence. This effect lasts {EXCEL:5}s. Repeated triggers reset the duration. Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies in the Contamination state deal {EXCEL:6}% of ATK as additional DMG. Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit Stunned enemies trigger the effect, dealing {EXCEL:7}% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When the Finishing Move hits, the enemy's Stun state ends.

Additional Ability: Glorious Legion

When another character in your squad is a Stun or Support character: Pyrois' CRIT DMG increases by {EXCEL:0}%. Using a Chain Attack grants {EXCEL:1} Decibels.

Ascension

AGENT_LEVEL_UPGRADE_SYSTEM

Stats Upgrade

HP
ATK
DEF

Mindscape Cinema

1
Shadows of Twilight Past
Cinema 01

Shadows of Twilight Past

Upon entering the battlefield, Pyrois gains {EXCEL:0} Decibels. This effect can trigger once every 180s in Investigation Zone mode. CRIT Rate increases by {EXCEL:1}%.

The dark night is a tide of shadow, drowning the fields of a fallen civilization. Deluded gods forge a blazing golden spear, seeking to pierce the throat of the abyss.
2
Blazing Cavalry
Cinema 02

Blazing Cavalry

Using Ultimate: Triumphant Return grants {EXCEL:0} Decibels. This effect can trigger once every {EXCEL:1}s. Pyrois's Decibel limit increases by 1,000.

All forgotten stories and muffled cries sink into the arid sea behind a pair of eyes, awaiting a chariot ablaze with searing flames to roll across the lightless surface of the abyss.
3
Chains of Fate
Cinema 03

Chains of Fate

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The chariot shines in splendor, the scorched earth stretches without end. Yet within the body of an innocent child grows a tyrant destined to consume all life.
4
Balefire Horizon
Cinema 04

Balefire Horizon

Mindscape Effect Hidden

Perhaps the beacon of first light can only be reached by passing through the darkest night. Perhaps every hero must walk a road of thorns. So the forsaken child wanders in self-imposed exile, until the cursed fire burns away the final remains of their mortal shell.
5
Youthful Guardian
Cinema 05

Youthful Guardian

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The tyrant's crown is remade as a bridle, with silver-white iron wardens and gallant horses. They guard the child who burns forever, crossing beyond the digital prison and the deceptions of the night.
6
Morning Star at Dawn
Cinema 06

Morning Star at Dawn

Mindscape Effect Hidden

Dusk bleeds crimson, dawn soft as ever. The morning star has risen above the horizon, wiping away the tears of childhood. Its soft sigh lingers like the closing rhyme of a poem. The long night is but a prelude to sunrise.

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