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Pyrois

Pyrois

Grip tight the reins tempered by the light of dawn.

What's scorched never fades beneath the skin —

Until they step onto the promised golden chariot once more.

/// BASE INFO

Agent Name
Pyrois
Gender

Not revealed

Height

Not revealed

Birthday

Not revealed

Version Released

Version 3.0 "A Sleepwalker's Confession"

# Combat Skills

Basic Attack
01

Basic Attack

Basic Attack: Emberglow

Press to activate:
Performs up to three attacks forward, dealing Ether DMG.

Basic Attack: Celestial Light

With 30 or more Solar Prominence, hold to activate:
Unleashes up to four attacks forward, dealing massive Ether DMG.
If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field.
Each hit consumes a certain amount of Solar Prominence. Character is invulnerable during the 3rd and 4th hits.

Skill Level //
1st-Hit DMG Multiplier45.6%
2nd-Hit DMG Multiplier64.1%
3rd-Hit DMG Multiplier276.3%
1st-Hit Daze Multiplier30.9%
2nd-Hit Daze Multiplier41.8%
3rd-Hit Daze Multiplier178.6%
Basic Attack: Celestial LightLv.1
1st-Hit DMG Multiplier107%
2nd-Hit DMG Multiplier143.8%
3rd-Hit DMG Multiplier549%
4th-Hit DMG Multiplier641%
1st-Hit Daze Multiplier52.3%
2nd-Hit Daze Multiplier86.5%
3rd-Hit Daze Multiplier187%
4th-Hit Daze Multiplier138.2%
Dodge
02

Dodge

Dodge: Twilight

Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Sunrise

Press during a dodge to activate:
Delivers a quick slash forward, dealing Ether DMG.

Dodge Counter: First Light

Press during a Perfect Dodge to activate:
Performs a forward spinning slash, dealing Ether DMG.
After using the skill and with 30 or more , hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier95.3%
Daze Multiplier40.4%
Dodge Counter: First LightLv.1
DMG Multiplier228.7%
Daze Multiplier174.3%
Assist
03

Assist

Quick Assist: Duskguard

When the active character is launched, press to activate:
Launches a series of attacks against the target, dealing Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Assist Follow-Up: Return to Daylight

When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.

Defensive Assist: Ironhide Behemoth

Press after a Defensive Assist to activate:
Performs a forward thrust attack, dealing Ether DMG.
After using the skill and with 30 or more Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier41.2%
Daze Multiplier34.9%
Defensive Assist: Ironhide BehemothLv.1
Light Defensive Daze Multiplier271.3%
Heavy Defensive Daze Multiplier342.8%
Chain Defensive Daze Multiplier166.8%
Assist Follow Up: Return to DaylightLv.1
DMG Multiplier338.6%
Daze Multiplier244.2%
Special Attack
04

Special Attack

Special Attack: Fading Rays

Press to activate:
Performs a rush attack, dealing Ether DMG.

EX Special Attack: Sun's Halo

With enough Energy, press to activate:
Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG.
If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist.
After using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Special Attack: Assault Directive

When an Ultimate or EX Special Attack: Sun's Halo is used, Phaethon performs an assist attack, dealing Ether DMG.
This effect can trigger once every 2.5s, and is guaranteed to trigger when using an Ultimate.

Skill Level //
DMG Multiplier52.1%
Daze Multiplier44.1%
EX Special Attack: Sun's HaloLv.1
DMG Multiplier737.4%
Daze Multiplier433.6%
Special Attack: Assault DirectiveLv.1
DMG Multiplier82.8%
Chain Attack
05

Chain Attack

Chain Attack: Ceremonial March

When a Chain Attack is triggered, select the character to activate:
Performs a coordinated attack with Phaethon, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Ultimate: Total Annihilation

When Decibel Rating is at or above Blasting, press and select the upper branch to activate:
After charging, performs a downward slash, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, press or hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Ultimate: Triumphant Return

When Decibel Rating is at or above Blasting, press and select the lower branch to activate:
Releases an energy burst in the surrounding area, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Ultimate: Unbound Swordstorm

When Decibel Rating is at or above Blasting, press and select the left branch to activate:
Unleashes consecutive attacks forward, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Ultimate: Eternal Imprisonment

When Decibel Rating is at or above Blasting, press and select the right branch to activate:
Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG.
After using the skill and with 30 or more Solar Prominence, hold to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier1058.3%
Daze Multiplier291.6%
Ultimate: Total AnnihilationLv.1
DMG Multiplier866.2%
Daze Multiplier267.7%
Ultimate: Triumphant ReturnLv.1
DMG Multiplier535.7%
Daze Multiplier126.6%
Ultimate: Unbound SwordstormLv.1
DMG Multiplier973.3%
Daze Multiplier337.3%
Ultimate: Eternal ImprisonmentLv.1
DMG Multiplier997%
Daze Multiplier251.3%
Core Skill
06

Core Skill

Core Passive: Radiant Chariot

Upon entering battle, Pyrois gains 30 Solar Prominence. This effect can trigger once every 180s in Investigation Zone mode.
Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in combat, up to a max of 60.
When Pyrois uses different Ultimates, they gain the following effects:

Upper Branch - Ultimate: Total Annihilation: Gain 30 Solar Prominence and enter the Mirage state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence hold during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.

Lower Branch - Ultimate: Triumphant Return: Enter the state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by 20%/23.4%/26.8%/30.2%/33.6%/37%/40%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.

Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies in the Contamination state deal 450%/525%/600%/675%/750%/825%/900% of ATK as additional DMG.

Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit Stunned enemies trigger the Totalize effect, dealing 1125%/1312%/1499%/1686%/1873%/2060%/2250% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When the Finishing Move hits, the enemy's Stun state ends.

Additional Ability: Glorious Legion

When another character in your squad is a Stun or Support character:
Pyrois' CRIT DMG increases by 40%.
Using a Chain Attack grants 300 Decibels.

Skill Level //
On selecting Ultimate: Triumphant Return, during Sunflare state, DMG increases20%
On selecting Ultimate: Unbound Swordstorm, heavy attacks deal additional DMG450%
On selecting Ultimate: Eternal Imprisonment, heavy attacks trigger Totalize on Stunned enemies, deal additional DMG1125%
CRIT Rate increases-
Base ATK increases-

Ascension

AGENT_LEVEL_UPGRADE_SYSTEM

Stats Upgrade

HP
-→617
ATK
-→133
DEF
-→49
[Recommended] ATK, CRIT Rate & CRIT DMG
-→-

Mindscape Cinema

1
Shadows of Twilight Past
Cinema 01

Shadows of Twilight Past

Upon entering the battlefield, Pyrois gains 1,000 Decibels.
This effect can trigger once every 180s in Investigation Zone mode. CRIT Rate increases by 8 %.

The dark night is a tide of shadow, drowning the fields of a fallen civilization.
Deluded gods forge a blazing golden spear, seeking to pierce the throat of the abyss.

2
Blazing Cavalry
Cinema 02

Blazing Cavalry

Using Ultimate: Triumphant Return grants 1,500 Decibels. This effect can trigger once every 180s.
Pyrois's Decibel limit increases by 1,000.

All forgotten stories and muffled cries sink into the arid sea behind a pair of eyes, awaiting a chariot ablaze with searing flames to roll across the lightless surface of the abyss.

3
Chains of Fate
Cinema 03

Chains of Fate

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The chariot shines in splendor, the scorched earth stretches without end. Yet within the body of an innocent child grows a tyrant destined to consume all life.

4
Balefire Horizon
Cinema 04

Balefire Horizon

When Pyrois triggers a Perfect Block with EX Special Attack: Sun's Halo, immediately gain shield equal to 8% of Max HP, lasting 10s.

Repeated triggers reset the duration.

Pyrois deals 10% extra Daze while shielded.

Perhaps the beacon of first light can only be reached by passing through the darkest night. Perhaps every hero must walk a road of thorns.
So the forsaken child wanders in self-imposed exile, until the cursed fire burns away the final remains of their mortal shell.

5
Youthful Guardian
Cinema 05

Youthful Guardian

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The tyrant's crown is remade as a bridle, with silver-white iron wardens and gallant horses.
They guard the child who burns forever, crossing beyond the digital prison and the deceptions of the night.

6
Morning Star at Dawn
Cinema 06

Morning Star at Dawn

Mindscape Effect Hidden

Dusk bleeds crimson, dawn soft as ever.
The morning star has risen above the horizon, wiping away the tears of childhood.
Its soft sigh lingers like the closing rhyme of a poem.
The long night is but a prelude to sunrise.

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