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Velina Airgid

Velina Airgid

/// BASE INFO

Agent Name
Velina Airgid
Gender
Weiblich
Faction
External Strategy Department
Height
172
Birthday
SEP 22

# Combat Skills

Basic Attack
01

Basic Attack

Basic Attack: Dancing Fans

Press to activate: Launches up to five attacks against enemies ahead, dealing Wind DMG. During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by {EXCEL:0}%.
Dodge
02

Dodge

Dodge: Windward Sweep

Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

Dash Attack: Gale Step

Press during a dodge to activate: Delivers a quick attack forward, dealing Wind DMG.

Dodge Counter: Cloudrend

Press during a Perfect Dodge to activate: Launches a series of attacks on the target, dealing Wind DMG. Character is invulnerable while using this skill.
Assist
03

Assist

Quick Assist: Emergency Protocol

When the active character is launched, press to activate: Unleashes consecutive attacks against the target, dealing Wind DMG. Character is invulnerable while using this skill.

Defensive Assist: Judicious Intervention

When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

Assist Follow-Up: Negotiation Techniques

Press after a Defensive Assist to activate: Unleashes a series of attacks, dealing Wind DMG. Character is invulnerable while using this skill.
Special Attack
04

Special Attack

Special Attack: Wind Shear - Purging Surge

Press to activate: Unleashes a sweeping gust forward, dealing Wind DMG.

EX Special Attack: Wind Shear - Purifying Rise

With enough Energy, press to activate: Dodges backward, then unleashes a massive wind blast to attack enemies, dealing Wind DMG. During the backward dodge, a dodge effect is active. Successfully dodging an enemy attack triggers Vital View. After using this skill, press to chain into the 5th hit of the Basic Attack. Character is invulnerable while using this skill.

EX Special Attack: Wind Shear - Triple Deathblow

With enough energy and after using EX Special Attack: Wind Shear - Purifying Rise, press or hold to activate: Continuously swings the fan, dealing Wind DMG. After using this skill, press to chain into the 5th hit of the Basic Attack. Character is invulnerable while using this skill.

EX Special Attack: Wind Shear - Eye of the Storm

With 90 or more , hold or to activate: Velina channels a whirlwind and summons a to continuously attack enemies and triggers the previous character's Quick Assist. Sweeping Cyclone lasts for {EXCEL:0}s and deals Wind DMG to nearby enemies once every {EXCEL:1}s.
Chain Attack
05

Chain Attack

Chain Attack: Thousandfold Spiral

When a Chain Attack is triggered, select the character to activate: Transforms into a hurricane to unleash multiple attacks against enemies, followed by a Finishing Move, dealing massive Wind DMG. Character is invulnerable while using this skill.

Ultimate: Heed the Tempest

When Decibel Rating is at Maximum, press to activate: Unleashes multiple attacks against enemies ahead, dealing massive Wind DMG. After using this skill, the previous character's Quick Assist is triggered. Character is invulnerable while using this skill.
Core Skill
06

Core Skill

Core Passive: Breeze in Bloom

When Velina's initial Energy Regen exceeds {EXCEL:0}, every additional {EXCEL:1} increases DMG dealt by {EXCEL:3}%, up to a maximum increase of {EXCEL:14}%, and increases Anomaly Mastery by {EXCEL:2}, up to a maximum increase of {EXCEL:13}. When Velina enters the battlefield, she gains 45 . In Investigation Zone mode, this effect can trigger once every {EXCEL:11}s. Using EX Special Attack: Wind Shear - Purifying Rise or EX Special Attack: Wind Shear - Triple Deathblow grants 45 Windbloom, up to a maximum of 135 Windbloom. When Velina triggers Vortex, she gains 1 point of and summons a , dealing Wind DMG. This effect can trigger once every {EXCEL:7}s. When Velina has {EXCEL:6} points of Windbite, the next time she triggers Vortex, 2 points of Windbite are consumed to increase that Vortex's DMG Multiplier by {EXCEL:8}%. In addition, a is summoned instead of a Condensed Cyclone, which does not grant Windbite. When Velina's summoned Sweeping Cyclone hits an enemy suffering Contamination for the first time, it triggers , converting it into a Sweeping Cyclone of the corresponding attribute, dealing the corresponding attribute's DMG. When Sweeping Cyclone hits an enemy, the enemy's Wind Anomaly Buildup RES is reduced by {EXCEL:4}% for {EXCEL:5}s. Repeated triggers reset the duration. If a Sweeping Cyclone enhanced by Chromatic Tint hits an enemy, the enemy's corresponding Attribute Anomaly Buildup RES is also reduced by {EXCEL:4}% for {EXCEL:5}s. Repeated triggers reset the duration. When an enemy affected by Sweeping Cyclone is defeated, the duration of that Sweeping Cyclone is extended by {EXCEL:12}s. This effect can only trigger once for the same Sweeping Cyclone, and only one Sweeping Cyclone can exist at a time. Condensed Cyclone and Sweeping Cyclone trigger an explosion when they dissipate. If this explosion hits an enemy suffering a Wind Anomaly, it triggers one instance of Abloom DMG against the target: resolves an additional instance of Attribute Anomaly DMG, dealing a fixed {EXCEL:9}% and {EXCEL:10}% multiplier Wind Anomaly DMG respectively.

Additional Ability: Tea Party Etiquette

When another character in your squad is an Anomaly character or shares the same attribute: Velina's Windswept and Vortex DMG increases by {EXCEL:0}%. When the heavy attack from an Ultimate hits an enemy suffering a Wind Attribute Anomaly, it triggers an instance of Abloom DMG against the target: resolves one additional instance of Attribute Anomaly DMG, fixed at {EXCEL:1}% of Wind Attribute Anomaly DMG. For Core Passive: Breeze in Bloom, the Attribute Anomaly Buildup RES reduction from is further increased by {EXCEL:2}%, while Daze inflicted increases by {EXCEL:3}%, and accumulated Attribute Anomaly Buildup increases by {EXCEL:4}%.

Ascension

AGENT_LEVEL_UPGRADE_SYSTEM

Stats Upgrade

HP
ATK
DEF

Mindscape Cinema

1
Orderly Elegance
Cinema 01

Orderly Elegance

Sweeping Cyclone from Additional Ability: Tea Party Etiquette deals an additional {EXCEL:0}% Daze. When Velina triggers Vortex, she ignores {EXCEL:1}% of the target's All-Attribute RES. When squad members deal Windswept DMG, {EXCEL:1}% of the target's Wind RES is ignored.

Every word and gesture is placed precisely where it belongs. Before the other party even realizes it, they willingly accept the boundaries, rhythm, and outcome she has arranged— "Elegance is simply the most natural expression of order in motion."
2
Saturation Project
Cinema 02

Saturation Project

When Velina triggers Windswept, she can also gain 1 point of Windbite. This effect can trigger once every {EXCEL:0}s. After Sweeping Cyclone triggers the Chromatic Tint effect, it can accumulate the corresponding attribute's Anomaly Buildup. The buildup accumulated by this attack is excluded from Anomaly DMG calculations. The DMG increase effects of Velina's Windswept and Vortex from Additional Ability: Tea Party Etiquette are further increased by {EXCEL:1}%.

She anticipates every possibility, accounts for every variable, and makes backup plans for things going wrong. She never relies on chance. Every ending is calculated. Even if the situation veers off course for a moment, it only leads onto another path she has already prepared for. "Sigh, so it's come to this... Good thing I'm not entirely unprepared."
3
Conquest by Etiquette
Cinema 03

Conquest by Etiquette

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

No need to force submission through strength, nor rely on emotion or intimidation. A graceful response and a carefully measured compromise are enough... Before anyone realizes it, the situation has already been steered toward destined conquest. "Is etiquette simply violence in disguise?" "Or is etiquette the more refined form of violence?"
4
Tea Party Tribunal
Cinema 04

Tea Party Tribunal

When Velina uses an EX Special Attack, her ATK increases by {EXCEL:0}% for {EXCEL:1}s. Repeated triggers reset the duration.

In the midst of laughter and conversation, the scales have already tipped. The tea has yet to go cold, yet the verdict is already sold. "If something's bothering me, I'll simply deal with it and move on. And if someone's bothering me, heh..."
5
Death Witch
Cinema 05

Death Witch

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

"Her footsteps herald judgment!" "Her invitation is your funeral!" The silver-haired witch sits calmly beneath the theater of the Bangboo Kingdom, listening to the tiny performers hurl accusations at her with absolute conviction. She gently waves her ornate fan, smiling without a word.
6
Chief Angel
Cinema 06

Chief Angel

When Velina consumes 2 points of Windbite to increase the DMG Multiplier of Vortex, she gains 1 point of Windbite. This effect can trigger once every {EXCEL:0}s. When Velina hits an enemy suffering a Wind Attribute Anomaly, the Wind Attribute Anomaly Buildup she inflicts increases by {EXCEL:1}%. When Velina inflicts Windswept on an enemy already affected by Windswept, the new Windswept's DMG increases based on the remaining duration of the previous. Each remaining second increases the DMG by {EXCEL:2}%, up to a maximum increase of {EXCEL:3}%.

There is no need to ask an angel's name. She hides within rumors, behind reprimands, and within the fearful letters requesting aid you deliver with shaking hands.

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