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Phoenix Reffaella

Phoenix Reffaella

"I'm Phoenix, one of Krampus's... judge, of sorts. Standing around's a little tiring — mind if I sit?"

"Today's weather is perfect for passing out on the street... Don't worry, I'm just kidding..."

"Three tubes of glucose gel packed, emergency number speed dial added to shortcuts, location sharing turned on for Zhao—"

"Alright, I'm ready to hit the supermarket."

/// BASE INFO

Agent Name
Phoenix Reffaella
Gender

Female

Height

156 cm

Birthday

Oct 31

English VA
Michaela Jill Murphy
Chinese VA

宋媛媛 (Song Yuanyua)

Japanese VA

藤田茜 (Fujita Akane)

Korean VA

송하림 (Song Ha-rim)

Version Released

Version 3.3 "Journey to the Sky"

# Combat Skills

Basic Attack
01

Basic Attack

Basic Attack: Sever Life

Press to activate:

Performs up to 4 attacks forward, dealing Fire DMG.

The 3rd and 4th Basic Attacks are considered Combustion Attacks.

Combustion Attacks

Some of Phoenix's skills count as Combustion Attacks. While performing a Combustion Attack, her Anti-Interrupt Level is increased, and dealing DMG restores Pyre. Phoenix can have up to 120 points of Pyre.

After performing a Combustion Attack, press to skip the retreat portion of Special Attack: Fire Sweep and EX Special Attack: Blazing Slash, and immediately follow up with an upward slash.

Source

Core Passive: Nirvana

Pyre

When a Combustion Attack deals DMG, it generates Pyre. Phoenix can have up to 120 Pyre. With enough Pyre, hold to activate Basic Attack: Purifying Flame.

Source

Core Passive: Nirvana

Basic Attack: Purifying Flame

With enough Pyre, consume 90 Pyre and hold to activate:

Phoenix throws her weapon, dealing massive Fire DMG to enemies in an area ahead.

When the Finishing Move hits an enemy affected by Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers 1 instance of Abloom, dealing Anomaly DMG of the corresponding attribute with a 225% multiplier.

When this instance of Abloom triggers a critical hit, its CRIT DMG is increased by an additional 40%.

Character is invulnerable while using this skill.

*Stats shown are at Base level.

Basic Attack: Meltdown

If Special Attack: Fire Sweep does not trigger a Perfect Block, press to activate:

Charges forward, dealing Fire DMG.

This skill is considered a Combustion Attack.

During this skill, press to follow up with the 3rd hit of a Basic Attack.

Dodge
02

Dodge

Dodge: Drifting Sway

Press to activate:

A quick dash dodge.

Character is invulnerable while using this skill.

Dash Attack: Lunge

Press during a dodge to activate:

Dashes forward and slashes, dealing Fire DMG.

Dodge Counter: Twin Passage of Karmic Fire

After triggering a Perfect Dodge, press to activate:

Dashes forward and unleashes a quick slash, dealing Fire DMG.

Character is invulnerable while using this skill.

Press to follow up with the 3rd hit of a Basic Attack.

Assist
03

Assist

Quick Assist: Emergency Aid

When the active character is launched, press to activate:

Dashes forward and unleashes a quick slash, dealing Fire DMG.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

Defensive Assist: Patient Turned Doctor

When the on-field character is about to be attacked, press to activate:

Parries the enemy's attack, dealing massive Daze.

Character is invulnerable while using this skill.

Assist Follow-Up: Regeneration Therapy

Press after a Defensive Assist to activate:

Throws her weapon at the enemy, then recalls it and performs a slash, dealing Fire DMG.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

Special Attack
04

Special Attack

Special Attack: Fire Sweep

Press to activate:

After retreating back, quickly launches an upward slash forward, dealing Fire DMG.

During the retreat, DMG taken is reduced by 40%.

If attacked at the instant the upward slash begins, or if the slash hits an enemy flashing red or yellow, a Perfect Block is triggered, negating that instance of DMG. Press to immediately follow up with the 3rd hit of a Basic Attack.

Anti-Interrupt level is increased while using this skill.

EX Special Attack: Blazing Slash

While possessing Ascension, press to consume 1 point of Ascension and activate:

After retreating, quickly performs a powerful upward slash, dealing massive Fire DMG.

Hold while retreating to continue charging.

While charging, release to perform a powerful upward slash, dealing massive Fire DMG.

When chained into from a Combustion Attack, skips the retreat and immediately performs the upward slash.

DMG taken while retreating and charging is reduced by 40%.

Receiving an attack just as the upward slash begins or hitting an enemy flashing red or yellow triggers a Perfect Block.

This skill counts as a Combustion Attack.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

Ascension

Using EX Special Attack: Falling Sun grants 1 point of Ascension. Phoenix can have up to 1 point of Ascension. While Phoenix has Ascension, press to use EX Special Attack: Blazing Slash.

EX Special Attack: Dazzling Flare

With enough Energy, press to activate:

Quickly spins around, dealing massive Fire DMG to enemies.

Receiving an attack at the moment the spin begins or hitting an enemy flashing red or yellow triggers a Perfect Block.

This skill is considered a Combustion Attack.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

EX Special Attack: Falling Sun

After using EX Special Attack: Dazzling Flare, and with enough Energy, press or hold to activate:

Rises into the air and throws her weapon, dealing massive Fire DMG to enemies. Gains 1 point of Ascension upon activating this skill. Up to 1 point of Ascension can be held.

Receiving an attack at the moment she starts rising or hitting an enemy flashing red or yellow triggers a Perfect Block.

This skill is considered a Combustion Attack.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

Chain Attack
05

Chain Attack

Chain Attack: Last-Minute Salvation

When a Chain Attack is triggered, select the character to activate:

Unleashes multiple attacks forward, dealing Fire DMG.

This skill is considered a Combustion Attack.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

Ultimate: Perpetual Resurrection

When Decibel Rating is at Maximum, press to activate:

Flies into the air, then dives at the enemy, consuming all of Phoenix's HP to trigger an explosion, dealing massive Fire DMG.

Phoenix then enters the Wither state and triggers the next character's Quick Assist. This skill is considered a Combustion Attack.

Active attacks cannot be performed while in the Wither state.

After using this skill, Soul-Searching Blaze is automatically activated after a short period.

Press to quickly activate Soul-Searching Blaze.

Character is invulnerable while using this skill.

Soul-Searching Blaze

Triggered when Phoenix is in the Wither state, the next time she enters the field through a normal switch-in, Quick Assist, or Defensive Assist:

Phoenix covers herself in flames, dealing Fire DMG to nearby enemies, and exits the Wither state. This damage is considered Ultimate DMG. She then recovers all HP consumed by Ultimate: Perpetual Resurrection, plus an additional 10% of her Max HP.

When the Finishing Move hits an enemy affected by Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers 1 instance of Abloom, resolving the corresponding Attribute Anomaly at a 300% multiplier.

When this Abloom effect triggers a critical hit, its CRIT DMG is increased by an additional 40%.

When Phoenix enters the field via Chain Attack: Last-Minute Salvation or Ultimate: Perpetual Resurrection while in the Wither state, the HP recovery and Abloom effects described above are also triggered.

Character is invulnerable while using this skill. Press to follow up with the 3rd hit of a Basic Attack.

Core Skill
06

Core Skill

Core Passive: Nirvana

Phoenix's Anomaly Proficiency increases by 43.

When any squad member deals Anomaly DMG to an enemy, the enemy enters the Sear state for 20s. Repeated triggers reset the duration. When an enemy in the Sear state takes Anomaly DMG, the DMG has a chance to trigger a critical hit, with a base CRIT Rate of 30% and CRIT DMG of 12.5%. If Phoenix's initial Anomaly Mastery exceeds 155, each point above this threshold increases this effect's CRIT Rate by an additional 0.7%, reaching its maximum value when Phoenix's initial Anomaly Mastery reaches 255.

Enemies in the Sear state take Fire DMG equal to 25% of Phoenix's ATK every 8s. This DMG is considered EX Special Attack DMG.

During Combustion Attacks, Anti-Interrupt Level increases, and dealing DMG grants Pyre. Phoenix can have up to 120 Pyre.

After Combustion Attacks, press to skip the backward retreat of Special Attack: Fire Sweep and EX Special Attack: Blazing Slash, and immediately follow up with the rising attack.

When Phoenix takes fatal DMG, she will not be defeated and leave the field. Instead, Rebirth is triggered. The next time Phoenix enters the field through a normal switch-in, Quick Assist, or Defensive Assist, she recovers HP equal to 50% of her Max HP. In Investigation Zone Mode, this effect can trigger once every 1,200s (20 minutes).

When Phoenix triggers a Perfect Block, she gains 5 Pyre. This effect can trigger once every 10s.

When Phoenix uses an EX Special Attack, she enters the Wither and Bloom state for 20s. Hitting an enemy with a Combustion Attack or reapplying this state refreshes its duration.

While in the Wither and Bloom state, after using EX Special Attack: Dazzling Flare, the next EX Special Attack: Dazzling Flare is replaced with EX Special Attack: Falling Sun.

*Stats shown are at Base level.

Additional Ability: Krampus Ace

When another character in your squad is an Anomaly character or shares the same faction:

Anomaly DMG against enemies in the Sear state gains 15% increased CRIT DMG.

Ascension

AGENT_LEVEL_UPGRADE_SYSTEM

Stats Upgrade

HP
-→617
ATK
-→126
DEF
-→49
[Recommended] ATK, Anomaly Mastery & Anomaly Proficiency
-→-

Mindscape Cinema

1
Lingering Pain and Thrilling Procession
Cinema 01

Lingering Pain and Thrilling Procession

Upon entering the battlefield, Phoenix gains 1 point of Ascension. In Investigation Zone mode, this effect can trigger once every 180s (3 minutes).

The CRIT DMG of Anomaly DMG dealt to enemies in the Sear state is increased by an additional 25%.

When a Combustion Attack deals DMG, Pyre generation efficiency increases by 15%.

Chasing the limits, savoring the pain, stumbling onward along the trail left by old wounds, as if they might lead to a fleeting moment of truly being alive.

Pain beats the drum for the march, while the heart provides the only applause that never ends.

2
Lingering Pain and Thrilling Procession
Cinema 02

Lingering Pain and Thrilling Procession

When Phoenix applies Burn to an enemy, its duration is increased by 2s.

Phoenix's DMG against enemies in the Sear state increases by 30%.

They say cats have nine lives, so they can climb the highest rooftops without a care.

She likes to walk on tiptoe too, and if one step finds nothing beneath it, the long fall is merely another unremarkable adventure.

Following the trail of clues danger leaves behind, she keeps moving forward, with the end of the story forever out of reach.

3
Scarecrow Complex
Cinema 03

Scarecrow Complex

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

With the steady tick-tock of her heartbeat, she wakes again beneath a ceiling that feels at once familiar and unfamiliar.

She listens as the nurse tells her a distant fairy tale: at the end of life lies a town above the clouds, cut off from the world behind towering walls. There are no worries or fears there, no pain or sorrow.

Carefree scarecrows make their home there, living quietly and happily, day after day.

For they have no feelings and no love. They have lost their shadows and their hearts as well.

She listens intently, as though recognizing an invitation she has rejected countless times before.

4
Life's End and the Heartless Wonderland
Cinema 04

Life's End and the Heartless Wonderland

When the Finishing Move of Soul-Searching Blaze or Basic Attack: Purifying Flame hits an enemy affected by an Attribute Anomaly, it triggers 1 additional instance of Abloom, resolving the corresponding Attribute Anomaly DMG at a fixed 600% multiplier.

She has reached the end of life countless times. There is no town above the clouds, no scarecrows who have lost their hearts. There is only a towering wall, asking if she would trade her shadow and her heart for eternal peace.

She touches her shadow. Her heart is there, beating awkwardly, stubbornly. She still has a shadow. She wants to hold on to her heart.

So she enters the deep forest again and again, and each time, she turns back at the very end. Even if there is no sunlight, no refuge, only thorns, wounds, and an exile without end. That's okay. She's used to it by now. Even if she can never arrive, she can at least keep searching.

5
Carnival of Madness
Cinema 05

Carnival of Madness

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The world is a stage, and everyone has a part to play in the story of their life.

She is no different. She is the helpless patient and the righteous judge; a capricious executioner, a reckless adventurer; a child fascinated by everything, a strange soul indifferent to pain...

She can be anyone. But none of those people are Phoenix. She embraces everyone but herself. She delights in death, yet has never truly known what it means to live.

But that stopped mattering long ago. The show must go on, and she has only one thing to do: choose a mask and start playing herself.

So why not play a circus clown? Always making a scene, always laughing out loud.

6
Notes From Confinement
Cinema 06

Notes From Confinement

Phoenix ignores 15% of the targets' All-Attribute RES. When Phoenix uses EX Special Attack: Dazzling Flare, she gains 1 point of Ascension.

Abloom effects triggered by Phoenix ignore 40% of enemy DEF.

She still asks the dead of night for one grand fall, still loves the sound of the wind tearing past her ears.

She still embraces the thorns, letting the world's sharp edges pierce her flesh, letting her blood follow the tracks of days gone by into the abyss.

But this time, the thorns don't fall back into the soil.

Someone barges into her little garden without so much as asking, picks up the branches she's left behind, winds them around the gate and window frames, and builds a crooked little fence. Then they stand before her, blocking the desolate path ahead.

She hesitates time and again, but finally takes a step back.

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