
Aria
"Together, let's create the most bea~utiful stage in the world!"
"When delusion spreads, everything around you turns into a hazy kaleidoscope of colors..."
"So leave your worries at the door! Follow me, and let's dive into the world of music~"
"Lights, music! 3, 2, 1... Angels of Delusion!"
PROFILE ///
"Together, let's create the most bea~utiful stage in the world!"
"When delusion spreads, everything around you turns into a hazy kaleidoscope of colors..."
"So leave your worries at the door! Follow me, and let's dive into the world of music~"
"Lights, music! 3, 2, 1... Angels of Delusion!"
/// BASE INFO
Aria
Female
150 cm
Jun 7
Rebecca Wang
静宸 (Jing Chen)
沛沛 (Peipei)
前田佳織里 (Kaori Maeda)
4s4ki
차영희 (Cha Young-hee)
Version 2.6 "Encore for an Old Dream"
# Combat Skills

Basic Attack
Basic Attack: Sweet Melody
Press
Launches up to four consecutive attacks forward, dealing Ether DMG.
After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.
Basic Attack: Perfect Pitch
Hold
Aria enters a charging state and can reach three levels of charge. Releasing
If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends.
After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold
Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%.
Character is invulnerable while using this attack.

Dodge
Dodge: On-Beat Precision
Press
A quick dash dodge.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Character is invulnerable while using this skill.
Dash Attack: Silky-Smooth Combo
Press
Flies forward with a swift slashing attack, dealing Ether DMG.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Dodge Counter: Slide-Shift Variation
Press
Unleashes a powerful slash against the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.

Assist
Quick Assist: Shatter Fantasy
When the active character is launched, press
Delivers a powerful slash to the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
Defensive Assist: Clutch Save
When the on-field character is about to be attacked, press
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Encore Song
Press
Unleashes a powerful series of slashes on the target, dealing massive Ether DMG.
Character is invulnerable while using this skill.

Special Attack
Special Attack: Full-Sugar Electronica
Press
Delivers a forward kick, dealing Ether DMG.
Anti-Interrupt level is increased while using this skill.
Special Attack: Full-Sugar Electronica - No Ice
After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press
Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends.
Character is invulnerable while using this skill.
EX Special Attack: Fall Into Delusion
With enough energy, press
Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.
EX Special Attack: Instantly Hooked
After launching EX Special Attack: Fall Into Delusion, and with enough Energy, press
Performs a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.

Chain Attack
Chain Attack: Dream Collab
When a Chain Attack is triggered, select the character to activate:
Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.
Character is invulnerable while using this skill.
Ultimate: 100% Energy
When Decibel Rating is at Maximum, press
Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.
Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.
While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2. Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd hit is upgraded to an enhanced version.
When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.
Character is invulnerable while using this skill.

Core Skill
Core Passive: Innate Stage Presence
Aria's Anomaly Proficiency increases by 45.
If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 13.8%/7.2%/17.9%/1.25%/1.8% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.
*Stats shown are at Base level.
Additional Ability: Collaborative Stage
When another character in your squad is a Stun or Support character, or shares the same Faction:
When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s.
When any squad member applies Corruption to an enemy, its duration is extended by 3s.
Ascension
AGENT_LEVEL_UPGRADE_SYSTEM
Stats Upgrade
Mindscape Cinema

Energetic Sound Waves
When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES.
Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.
"You see them? Everyone out there is waiting for us. So when the lights come up, we have to be full of energy. That's what it means to be an idol."
—A few whispered words before going on stage.

Fantastical Beat
When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.
We don't have to sing it yet. Just close our eyes, feel it, and accept it. Then, on stage, through our performance, we'll make the whole audience fall in love with it.

Delulu
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
"Whether it's a dream or just a delusion, we just need to keep running toward a better version of ourselves. Everyone is worthy of being appreciated, and every effort will be remembered by someone."

Mechanical Angel
When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.
My wings are moonlight forged from tempered steel,
with lines of code, each vibration made real.
Gears bite into the rhythm of destiny,
while silent electricity roars through me.

Tears in the Rain
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
I once saw a city swallowed by the Hollows, its order reshaped by Ether. Everything beautiful was consumed by darkness, sinking into the long river of time... like tears fading in the rain.

Construct's Dream
Upon entering the battlefield, Aria immediately gains 1,200 Decibels.
In Investigation Zone mode, this effect can trigger once every 180s.
After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG.
While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s.
When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.
Do you still remember that night in September, when love was born?
Do you still remember the dancing on the stage, in those days when we fell into delusions?
