Aria

Aria

"Together, let's create the most bea~utiful stage in the world!"

"When delusion spreads, everything around you turns into a hazy kaleidoscope of colors..."

"So leave your worries at the door! Follow me, and let's dive into the world of music~"

"Lights, music! 3, 2, 1... Angels of Delusion!"

/// BASE INFO

Agent Name

Aria

Gender

Female

Height

150 cm

Birthday

Jun 7

English VA

Rebecca Wang

Chinese VA

静宸 (Jing Chen)

Song Vocals CN

沛沛 (Peipei)

Japanese VA

前田佳織里 (Kaori Maeda)

Song Vocals JP

4s4ki

Korean VA

차영희 (Cha Young-hee)

Version Released

Version 2.6 "Encore for an Old Dream"

# Combat Skills

Basic Attack
01

Basic Attack

Basic Attack: Sweet Melody

Press to activate:

Launches up to four consecutive attacks forward, dealing Ether DMG.

After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.

Basic Attack: Perfect Pitch

Hold to activate:

Aria enters a charging state and can reach three levels of charge. Releasing or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG.

If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends.

After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing within a short window, consuming 2 Fandom Power.

Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%.

Character is invulnerable while using this attack.

Skill Level //
1st-Hit DMG Multiplier33.2%
2nd-Hit DMG Multiplier71.6%
3rd-Hit DMG Multiplier93.8%
4th-Hit DMG Multiplier194.2%
1st-Hit Daze Multiplier34.4%
2nd-Hit Daze Multiplier68%
3rd-Hit Daze Multiplier82.3%
4th-Hit Daze Multiplier165.6%
Basic Attack: Perfect PitchLv.1
Charge Level One Attack DMG Multiplier181.5%
Charge Level Two Attack DMG Multiplier207.2%
Charge Level Three Attack DMG Multiplier275%
Charge Level Three Attack DMG Multiplier (Coordinated)275% + 41.3%
Enhanced Charge Attack DMG Multiplier320.9%
Enhanced Charge Attack DMG Multiplier (Coordinated)320.9% + 41.3%
Charge Level One Attack Daze Multiplier154.3%
Charge Level Two Attack Daze Multiplier176.1%
Charge Level Three Attack Daze Multiplier110%
Charge Level Three Attack Daze Multiplier (Coordinated)110% + 16.5%
Enhanced Charge Attack DMG Multiplier110%
Enhanced Charge Attack Daze Multiplier (Coordinated)110% + 16.5%
Dodge
02

Dodge

Dodge: On-Beat Precision

Press to activate:

A quick dash dodge.

If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.

Character is invulnerable while using this skill.

Dash Attack: Silky-Smooth Combo

Press during a dodge to activate:

Flies forward with a swift slashing attack, dealing Ether DMG.

If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.

Dodge Counter: Slide-Shift Variation

Press during a Perfect Dodge to activate:

Unleashes a powerful slash against the target, dealing Ether DMG.

After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier45.8%
Daze Multiplier22.9%
Dodge Counter: Slide-Shift VariationLv.1
DMG Multiplier241.2%
Daze Multiplier210.9%
Assist
03

Assist

Quick Assist: Shatter Fantasy

When the active character is launched, press to activate:

Delivers a powerful slash to the target, dealing Ether DMG.

After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.

Character is invulnerable while using this skill.

Defensive Assist: Clutch Save

When the on-field character is about to be attacked, press to activate:

Parries the enemy's attack, dealing massive Daze.

Character is invulnerable while using this skill.

Assist Follow-Up: Encore Song

Press after a Defensive Assist to activate:

Unleashes a powerful series of slashes on the target, dealing massive Ether DMG.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier49.6%
Daze Multiplier49.6%
Defensive Assist: Clutch SaveLv.1
Light Defensive Daze Multiplier271.3%
Heavy Defensive Daze Multiplier342.8%
Chain Defensive Daze Multiplier166.8%
Assist Follow Up: Encore SongLv.1
DMG Multiplier363.5%
Daze Multiplier315.7%
Special Attack
04

Special Attack

Special Attack: Full-Sugar Electronica

Press to activate:

Delivers a forward kick, dealing Ether DMG.

Anti-Interrupt level is increased while using this skill.

Special Attack: Full-Sugar Electronica - No Ice

After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press to activate:

Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends.

Character is invulnerable while using this skill.

EX Special Attack: Fall Into Delusion

With enough energy, press to activate:

Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.

Character is invulnerable while using this skill.

EX Special Attack: Instantly Hooked

After launching EX Special Attack: Fall Into Delusion, and with enough Energy, press to activate:

Performs a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier54.3%
Daze Multiplier67.9%
Special Attack: Full-Sugar Electronica - No IceLv.1
DMG Multiplier64.8%
Daze Multiplier67.1%
EX Special Attack: Fall Into DelusionLv.1
DMG Multiplier511.2%
Daze Multiplier402.7%
Energy Cost40
EX Special Attack: Instantly HookedLv.1
DMG Multiplier544.5%
Daze Multiplier433.6%
Energy Cost40
Chain Attack
05

Chain Attack

Chain Attack: Dream Collab

When a Chain Attack is triggered, select the character to activate:

Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.

Character is invulnerable while using this skill.

Ultimate: 100% Energy

When Decibel Rating is at Maximum, press to activate:

Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.

Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.

While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2. Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd hit is upgraded to an enhanced version.

When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.

Character is invulnerable while using this skill.

Skill Level //
DMG Multiplier816.2%
Daze Multiplier231%
Ultimate: 100% EnergyLv.1
DMG Multiplier1622.5%
Daze Multiplier198%
Core Skill
06

Core Skill

Core Passive: Innate Stage Presence

Aria's Anomaly Proficiency increases by 45.

If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 13.8%/7.2%/17.9%/1.25%/1.8% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.

*Stats shown are at Base level.

Additional Ability: Collaborative Stage

When another character in your squad is a Stun or Support character, or shares the same Faction:

When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s.

When any squad member applies Corruption to an enemy, its duration is extended by 3s.

Skill Level //
Aria's Anomaly Proficiency increases45
On 3rd hit heavy attack on an enemy suffering with Ether Anomaly, deal additional Ether Anomaly DMG per 10 original Anomaly Mastery. DMG ratio increased by 50% if target stunned.13.8%
On 3rd hit heavy attack on an enemy suffering with Electric Anomaly, deal additional Electric Anomaly DMG per 10 original Anomaly Mastery. DMG ratio increased by 50% if target stunned.7.2%
On 3rd hit heavy attack on an enemy suffering with Fire Anomaly, deal additional Fire Anomaly DMG per 10 original Anomaly Mastery. DMG ratio increased by 50% if target stunned.17.9%
On 3rd hit heavy attack on an enemy suffering with Physical Anomaly, deal additional Physical Anomaly DMG per 10 original Anomaly Mastery. DMG ratio increased by 50% if target stunned.1.25%
On 3rd hit heavy attack on an enemy suffering with Ice Anomaly, deal additional Ice Anomaly DMG per 10 original Anomaly Mastery. DMG ratio increased by 50% if target stunned.1.8%
Anomaly Mastery-
Base ATK-

Ascension

AGENT_LEVEL_UPGRADE_SYSTEM

Stats Upgrade

HP
-623
ATK
-124
DEF
-50
[Recommended] ATK, Anomaly Mastery & Anomaly Proficiency
--

Mindscape Cinema

1
Energetic Sound Waves
Cinema 01

Energetic Sound Waves

When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES.

Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.

"You see them? Everyone out there is waiting for us. So when the lights come up, we have to be full of energy. That's what it means to be an idol."

—A few whispered words before going on stage.

2
Fantastical Beat
Cinema 02

Fantastical Beat

When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.

We don't have to sing it yet. Just close our eyes, feel it, and accept it. Then, on stage, through our performance, we'll make the whole audience fall in love with it.

3
Delulu
Cinema 03

Delulu

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

"Whether it's a dream or just a delusion, we just need to keep running toward a better version of ourselves. Everyone is worthy of being appreciated, and every effort will be remembered by someone."

4
Mechanical Angel
Cinema 04

Mechanical Angel

When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.

My wings are moonlight forged from tempered steel,

with lines of code, each vibration made real.

Gears bite into the rhythm of destiny,

while silent electricity roars through me.

5
Tears in the Rain
Cinema 05

Tears in the Rain

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

I once saw a city swallowed by the Hollows, its order reshaped by Ether. Everything beautiful was consumed by darkness, sinking into the long river of time... like tears fading in the rain.

6
Construct's Dream
Cinema 06

Construct's Dream

Upon entering the battlefield, Aria immediately gains 1,200 Decibels.

In Investigation Zone mode, this effect can trigger once every 180s.

After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG.

While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s.

When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.

Do you still remember that night in September, when love was born?

Do you still remember the dancing on the stage, in those days when we fell into delusions?

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