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Chevreuse

Chevreuse

Executor of Justice

Fire FirePolearmSpecial Security and Surveillance Patrol Jan 10, 2024

The captain of the Special Security and Surveillance Patrol, who wears justice as an ever-present seal upon her heart. Her musket shall only ever point at the guilty.

Profile

90

Base HP

11962

Base ATK

193

Base DEF

605

HP

24.0%

ElementFire Fire
WeaponPolearm
ConstellationSclopetum Ensiferum
AffiliationSpecial Security and Surveillance Patrol
Birthday1/10
CV (EN)Erica Lindbeck
CV (CHS)潘丹妮
CV (JP)下地紫野
CV (KR)Chae Min-ji

Talents

Line Bayonet Thrust EX
Normal Attack

Line Bayonet Thrust EX

Normal Attack
Performs up to 4 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Lv.15
Detailed Attributes (Lv. 15)
1-Hit DMG142.1%
2-Hit DMG131.9%
3-Hit DMG73.9%+86.8%
4-Hit DMG206.6%
Charged Attack DMG325.5%
Charged Attack Stamina Cost25.0
Plunge DMG171.0%
Low/High Plunge DMG342%/427%
Short-Range Rapid Interdiction Fire
E. Elemental Skill

Short-Range Rapid Interdiction Fire

Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG.
For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.

Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.

Arkhe: Ousia
Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.

"Actually, training regulations only had the phrase "interdiction fire," but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!"
Lv.15
Detailed Attributes (Lv. 15)
#{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} DMG273.6%
Hold DMG410.4%
Overcharged Ball DMG670.7%
HP Regeneration Over Time6.33% Max HP+811
Healing Duration12.0s
Surging Blade DMG68.4%
Surging Blade Interval10.0s
CD15.0s
Cooldown: 15秒
Ring of Bursting Grenades
Q. Elemental Burst

Ring of Bursting Grenades

Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells.
The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.

"Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge."
Lv.15
Detailed Attributes (Lv. 15)
Explosive Grenade DMG874.4%
Secondary Explosive Shell DMG116.6%
CD15.0s
Energy Cost60
Cooldown: 15秒
Energy Cost: 60

Passive Talents

Vanguard's Coordinated Tactics

Vanguard's Coordinated Tactics

When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party:
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.
Vertical Force Coordination

Vertical Force Coordination

After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Double Time March

Double Time March

Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

Sclopetum Ensiferum

Stable Front Line's Resolve1

Stable Front Line's Resolve

When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."
Sniper Induced Explosion2

Sniper Induced Explosion

After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Practiced Field Stripping Technique3

Practiced Field Stripping Technique

Increases the Level of Short-Range Rapid Interdiction Fire by 3.
Maximum upgrade level is 15.
The Secret to Rapid-Fire Multishots4

The Secret to Rapid-Fire Multishots

After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Enhanced Incendiary Firepower5

Enhanced Incendiary Firepower

Increases the Level of Ring of Bursting Grenades by 3.
Maximum upgrade level is 15.
In Pursuit of Ending Evil6

In Pursuit of Ending Evil

After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.

Ascension

Guides

Spiral Abyss Statistics

Usage Rate (Constellation)

C0: 4.0% C1: 6.5% C2: 7.0% C3: 6.6% C4: 6.6% C5: 5.0% C6: 64.3%

Builds

Usage Rate: 31.0%
Special Stat:⏳ HP%🏆 HP%👑 HP%
Constellation
C1: 0.0% C2: 0.0% C3: 0.0% C4: 0.0% C6: 100.0%
Usage Rate: 19.0%
Special Stat:⏳ HP%🏆 HP%👑 HP%
Constellation
C3: 0.0% C6: 100.0%
Usage Rate: 5.2%
Special Stat:⏳ HP%🏆 HP%👑 HP%
Constellation
C0: 0.0% C6: 100.0%

Builds

Chevreuse (Speculation Build) | Build

Character Guide • Build: Chevreuse | Update Date: 01/13/2024 | Editor: ._.samantha._.

• Best Weapon(s):

Black TasselFavonius Lance
Black Tassel
3 star statstick that allows her to maximize her HP.

Favonius Lance
May aid the team with energy management.

• Replacement Weapon(s):

Rightful RewardStaff of HomaEngulfing Lightning
Rightful Reward
Craftable option that outperforms most options, but *only at C6*

Other HP or Energy Recharge Polearms
Options like Staff of Homa or Engulfing Lightning exist, but are recommended instead for her offensive teammates.

• Best Artifact Set:

• Second Best Artifact Set:

• Third Best Artifact Set:

• Main Stats Priority

<sands> HP% or Energy Recharge
<goblet> HP%
<circlet> HP% or Healing Bonus

• Substats Priority

Energy Recharge
HP%
HP (until ~40,000)
CRIT Rate (Favonius Lance)

• Talent Priority

1) Elemental Skill: Short-Range Rapid Interdiction Fire
2) Elemental Burst: Ring of Bursting Grenades
N/A) Normal Attack: Line Bayonet Thrust EX

• Notes:

Tenacity of the Millelith is also a great option if teammates have snapshotting abilities like Fischl's Oz.
Song of Days Past isn't recommended as much until C6, and even less if you are not farming for Navia at the same time.

Synergies

Chevreuse | Team Composition and Synergy

Character Guide • Synergy: Chevreuse | Update Date: 01/13/2024 | Editor: ._.samantha._.

Due to her passives, she prefers only Electro or Pyro teammates.
Chevreuse
Flexible
Raiden ShogunBennettXianglingChevreuse
YanfeiChevreuseFischlBeidou
FischlBennettLisaChevreuse
LyneyThomaChevreuseYae Miko
YoimiyaDehyaChevreuseRaiden Shogun

Other

Namecard

Chevreuse: Type II
Chevreuse: Type II

Chevreuse: Type II

Namecard style. The standard issue weapon of the Special Security and Surveillance Patrol is known as the "Special Security and Surveillance Patrol Type II Standard Musket." Yet, though there may be countless flowers in this world, the one you treasure is special, even if it should be known to the world as nothing at all special.

Special Dish

Sin: The Kind that Doesn't Need to be Dealt With

Sin: The Kind that Doesn't Need to be Dealt With

Outfits

Guardian's Gun

Guardian's Gun

Default

Chevreuse's outfit. The designers kept the uniform's classic black, white, and red color combination and added a bevy of accessories, but the result proved too heavy, which the captain protested. The final, fit-for-public-consumption version lacked most of those metal decorations.

Guardian's Gun

Stories

In the Court of Fontaine, where the corpus juris is exceedingly well-developed — some might even say convoluted — there are many odd ordinances that can confound and confuse foreign tourists. For example, fruit tarts may not be placed directly on unheated platters, unfinished Fonta may not be intentionally placed in the middle of roads, and one must not forget to trim the claws of pet felines... Violations are thus difficult to avoid. But Fontainians are quite familiar with such matters, quickly ascertaining the gravity of an offense and deciding on a course of action based on the identity of the one sent to deal with the matter. If it is only a member of the establishment's staff, then perhaps a simple debate will be sufficient to resolve the issue; who doesn't enjoy a lively atmosphere? If it is a uniformed Gestionnaire, then all onlookers will have to suffer through an insufferably long-winded admonishment, and it's best to vacate the premises. If it is an officer of the Maison Gardiennage, then the parties involved won't get off scot-free, and may even have to pay fines. In this case, it's best to immediately clarify that you are an innocent bystander, and are in no way involved with the case. However, if the one to come calling is the Captain of the Special Security and Surveillance Patrol with her tall cap and musket slung across her back, along with a squad of Special Patrol officers... Well, that means a particularly vicious case is unfolding, or perhaps a hoodlum is to be violently apprehended, or some fiendish felon has kidnapped a hostage... In any case, the only thing to do in such a situation is to quickly evacuate in accordance with the instructions given by the Special Patrol and give these "Felon Management Specialists" room to work their magic. At the same time, keep a tight leash on your curiosity and do not attempt to conceal yourself in a nearby hidey-hole. seeking to observe their law-enforcement activities from a close distance. Even if you wish to interview them, then wait until their work is done. Most importantly, there's no need to feel unsafe, and even less cause for fear. For as all Fontainians know, any hope criminals have to escape the long arm of the law flees whenever Captain Chevreuse is on the scene.

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