
Thundering Wayob Manifestation
Thundering Wayob Manifestation
Envoy of Night and Wandering Spirits
Electro
The Collective of Plenty believe in and worship the Wayob, which manifests upon the land with the power of totems and Nightsouls.
According to tribal legend, the Wayob has taken on countless forms. In the dim, pre-dawn darkness, where faces were hidden in shadows, the Wayob would wrestle with the mightiest tribal warriors, with neither side prevailing. The Collective of Plenty believe their Wayob has the power to control thunder and speed, and can bestow abundant harvests upon the land.
Level 100 Stats
HP
1,455,825
ATK
11,326
Resistance Information
Base Resistance
Physical:+10%
Pyro:+10%
Hydro:+10%
Electro:+50%
Cryo:+10%
Dendro:+10%
Anemo:+10%
Geo:+10%
Battle Guide
• Trial Arena lasts for 13s , giving the Wayob a non-Elemental white Shield, maximum strength equal to 112% of own Max HP. DMG to the Shield cannot be magnified by Amplifying Reactions, and it is immune to Freeze and Petrify .
• During the Trial, all characters lose all Elemental Energy and cannot gain any Energy, but theirDMG dealt is increased by 120% , and DMG with the Nightsoul attribute is additionally increased by 60% .
• If the white Shield is broken within the Trial, the DMG boost and Energy loss effects will be removed, and will generate a large amount of orbs,reviving 90 Energy . Otherwise, the Wayob will gain an Elemental Shield according to the amount of remaining white Shield.
• Max Elemental Shield:Geo 24# / Dendro 24# / Hydro 48#/ Ice 48#/ Pyro 48#/ Electro 22.8#
• During the Trial, all characters lose all Elemental Energy and cannot gain any Energy, but their
• If the white Shield is broken within the Trial, the DMG boost and Energy loss effects will be removed, and will generate a large amount of orbs,
• Max Elemental Shield:
Detailed Tutorial

The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems. In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a Shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. If the Shield is broken before the Arena expires , they will also regain a large amount of Energy. However, if they fail to break the Shield, the Manifestation will generate an Elemental Ward based on the value of the remaining Shield.