
The Ascended
Resistance




Weaknesses



The form that the Disciples of Sanctus Medicus crave. A true appearance that cast off the burdens of humanity and has been reforged using the way of immortality.
In ancient times, those who sought immortality received wisdom from the Ambrosial Arbor and called themselves Celestials. They lived without restraints and molded the flesh of themselves and others at will. They have long forgotten their original appearances after countless metamorphoses.
In ancient times, those who sought immortality received wisdom from the Ambrosial Arbor and called themselves Celestials. They lived without restraints and molded the flesh of themselves and others at will. They have long forgotten their original appearances after countless metamorphoses.
Basic Stats
Weaknesses
IceLightningImaginary
Skills
Rite of Great Arbor Metamorphosis
Continuously deal 100% Wind DMG to a random target, has a 100% Base Chance to inflict ``Wind Shear`.
Wind Shear DoT: 70% Wind DMG per stack. Lasts 3 turns, max 5 stacks.
Guiding Vulturnus
Deals 200% Wind DMG to the targeted and adjacent allies, has a 100% Base Chance to inflict ``Wind Shear`.
Wind Shear DoT: 70% Wind DMG per stack. Lasts 3 turns, max 5 stacks.
Arboreal Thorns
Deals 300% Wind DMG to a single target, has a 100% Base Chance to inflict ``Wind Shear`.
Wind Shear DoT: 70% Wind DMG per stack. Lasts 3 turns, max 5 stacks.
Rite of Subduing Prana
Enters Japa. Cast "Black Prana's Snare" on all targets during the next action.
Black Prana's Snare
Has 100% Base Chance of afflicting all targets with Prana-Siphon for 2 turns.
Prana-Siphon: Decreases Maximum Recoverable HP by 30%.