
Ten Stonehearts: Aventurine of Stratagems (Complete)
Resistance




Weaknesses



A complete projection produced by compromised codes. The referent entity is a senior manager in the IPC Strategic Investment Department and one of the Ten Stonehearts. Using his Cornerstone, he obtained a share of the authority of an Emanator of Preservation. He throws his own body into the game as a die, ready to face death in order to walk away alive.
Basic Stats
Weaknesses
PhysicalIceLightning
Skills
Heavy Stakes
Deals Imaginary DMG to a single target.
Distributed Investment
Deals successive minor Imaginary DMG to random targets.
Points Fountain
Deals minor Imaginary DMG to all targets and reduce all targets' Energy.
Time For A Bet
Summons "All or Nothing" and makes a single target enter the Gamble. Every time an "All or Nothing" is attacked by a target in the Gamble, the target that launched the attack will receive a random number between 1 and 6. When HP is reduced to 1, gains Influx of Fortuity. Each time the first "All or Nothing" is attacked, doubles the odds of the Gamble. After a target that is in the Gamble has finished their turn, targets with numbers lower than "Aventurine of Stratagems" are considered to have lost the Gamble and will be attacked, while those with a number higher than "Aventurine of Stratagems" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the "Look, Don't Speak" status, which is dispelled when the Gamble ends.
Big Spenders' Mad Party
Summons "All or Nothing" and makes all targets enter the gamble. Every time an "All or Nothing" is attacked, the target that launched the attack will receive a random number between 1 and 6. When HP is reduced to 1, gains Influx of Fortuity. Each time the first "All or Nothing" is attacked, doubles the odds of the Gamble. The next time "Aventurine of Stratagems" takes a turn, targets with numbers lower than "Aventurine of Stratagems" are considered to have lost the bet and will be attacked, while targets with numbers higher than "Aventurine of Stratagems" are considered to have won the bet and will have their Ultimates activated.
The Mad Abyss
Summons "All or Nothing," multiplies the numbers received, and makes all targets enter the gamble. Every time an "All or Nothing" is attacked, the target that launched the attack will receive a random number between 1 and 6. When HP is reduced to 1, gains Influx of Fortuity. Each time the first "All or Nothing" is attacked, doubles the odds of the Gamble. The next time "Aventurine of Stratagems" takes a turn, if the sum of all targets' numbers is lower than that of "Aventurine of Stratagems," they are considered to have lost the bet and will be attacked. If the sum of all targets' numbers is higher than that of "Aventurine of Stratagems," they are considered to have won the bet and will have their Ultimates activated.
The Loser's Time Is Over
Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.
The Winner Takes It All
Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.
Eyes Once Closed for Lies
The initial odds for the gamble is 1, up to a maximum of 4. Every time a target wins the gamble, they receive a number of Fenge's Gift stacks equal to the odds. Every time a target loses the gamble, they receive a number of Fenge's Curse stacks equal to the odds.
Eyes Twice Closed for Trickery
The initial odds for the gamble is 1, up to a maximum of 8. Every time a target wins the gamble, they receive a number of Fenge's Gift stacks equal to the odds. Every time a target loses the gamble, they receive a number of Fenge's Curse stacks equal to the odds.
Eyes Thrice Closed for Schemes
The initial odds for the gamble is 1, up to a maximum of 16. Every time a target wins the gamble, all targets receive a number of Fenge's Gift stacks equal to the odds. Every time a target loses the gamble, all targets receive a number of Fenge's Curse stacks equal to the odds.
Deep in Debt
Aventurine of Stratagems' DMG increases every time the gamble is initiated.