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Tartaglia

Tartaglia

Childe

Water WaterBowFatui Nov 11, 2020

No. 11 of The Harbingers, also known as "Childe." His name is highly feared on the battlefield.

Profile

90

Base HP

13103

Base ATK

301

Base DEF

815

Hydro DMG Bonus

28.8%

ElementWater Water
WeaponBow
ConstellationMonoceros Caeli
AffiliationFatui
Birthday7/20
CV (EN)Griffin Burns
CV (CHS)鱼冻
CV (JP)木村良平
CV (KR)Nam Do-hyeong

Talents

Cutting Torrent
Normal Attack

Cutting Torrent

Normal Attack
Performs up to 6 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.

Riptide
Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.
·Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.
·Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.
Lv.15
Detailed Attributes (Lv. 15)
1-Hit DMG110.4%
2-Hit DMG123.7%
3-Hit DMG148.1%
4-Hit DMG152.5%
5-Hit DMG162.8%
6-Hit DMG194.6%
Aimed Shot117.3%
Fully-Charged Aimed Shot295%
Riptide Flash DMG29.4%×3
Riptide Burst DMG147.3%
Riptide Duration10.0s
Plunge DMG171.0%
Low/High Plunge DMG342%/427%
Foul Legacy: Raging Tide
E. Elemental Skill

Foul Legacy: Raging Tide

Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.
In this Stance, Tartaglia's Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:

Normal Attack
Performs up to 6 consecutive Hydro strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.

Riptide Slash
Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.

After 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD. The longer Tartaglia stays in his Melee Stance, the longer the CD.
If the return to a ranged stance occurs automatically after 30s, the CD is even longer.

He chose the bow as his weapon precisely to overcome his weakness with it. But a serious fight demands that he gets serious...
Lv.15
Detailed Attributes (Lv. 15)
Stance Change DMG171%
1-Hit DMG104.0%
2-Hit DMG111.3%
3-Hit DMG150.7%
4-Hit DMG160.3%
5-Hit DMG147.9%
6-Hit DMG94.8%+100.7%
Charged Attack DMG161.0%+192.5%
Charged Attack Stamina Cost20.0
Riptide Slash161%
Max Duration30.0s
Preemptive CD6.0-36.0s
Max CD45.0s
Cooldown: 6秒
Havoc: Obliteration
Q. Elemental Burst

Havoc: Obliteration

Performs different attacks based on what stance Tartaglia is in when casting.

Ranged Stance: Flash of Havoc
Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status.
Returns a portion of its Energy Cost after use.

Melee Stance: Light of Obliteration
Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.

Riptide Blast
When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG.
DMG dealt in this way is considered Elemental Burst DMG.

Rushing waters are rarely seen in his snowy homeland. Perhaps his ability to command water is due to his understanding of just how precious it is.
Lv.15
Detailed Attributes (Lv. 15)
Skill DMG: Melee1102%
Skill DMG: Ranged899%
Riptide Blast DMG285%
Energy Return (Ranged)20
CD15.0s
Energy Cost60
Cooldown: 15秒
Energy Cost: 60

Passive Talents

Never Ending

Never Ending

Extends Riptide duration by 8s.
Sword of Torrents

Sword of Torrents

When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effect to opponents.
Master of Weaponry

Master of Weaponry

Increases your own party members' Normal Attack Level by 1.

Constellations

Monoceros Caeli

Foul Legacy: Tide Withholder1

Foul Legacy: Tide Withholder

Decreases the CD of Foul Legacy: Raging Tide by 20%.
Foul Legacy: Understream2

Foul Legacy: Understream

When opponents affected by Riptide are defeated, Tartaglia regenerates 4 Elemental Energy.
Abyssal Mayhem: Vortex of Turmoil3

Abyssal Mayhem: Vortex of Turmoil

Increases the Level of Foul Legacy: Raging Tide by 3.
Maximum upgrade level is 15.
Abyssal Mayhem: Hydrospout4

Abyssal Mayhem: Hydrospout

If Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4s, otherwise, triggers Riptide Flash.
Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effect on those time intervals.
Havoc: Formless Blade5

Havoc: Formless Blade

Increases the Level of Havoc: Obliteration by 3.
Maximum upgrade level is 15.
Havoc: Annihilation6

Havoc: Annihilation

When Havoc: Obliteration is cast in Melee Stance, the CD of Foul Legacy: Raging Tide is reset.
This effect will only take place once Tartaglia returns to his Ranged Stance.

Ascension

Guides

Spiral Abyss Statistics

Usage Rate (Constellation)

C0: 67.3% C1: 22.2% C2: 2.6% C3: 0.3% C4: 2.0% C5: 0.3% C6: 5.2%

Usage Rate (Characters, Weapons, Artifacts)

Nymph's Dream440.6%
Heart of Depth430.0%
Gladiator's Finale2Heart of Depth26.3%
Heart of Depth2Shimenawa's Reminiscence23.1%
Heart of Depth21.9%
Noblesse Oblige2Heart of Depth21.9%
Gladiator's Finale2Shimenawa's Reminiscence21.9%
Wanderer's Troupe2Nymph's Dream21.3%
Gladiator's Finale21.3%
Heart of Depth2Nymph's Dream21.3%
Fragment of Harmonic Whimsy21.3%
Shimenawa's Reminiscence40.6%
Wanderer's Troupe20.6%
Shimenawa's Reminiscence2Nymph's Dream20.6%
Deepwood Memories20.6%
Nymph's Dream20.6%
Wanderer's Troupe2Gilded Dreams20.6%
Shimenawa's Reminiscence2Fragment of Harmonic Whimsy20.6%
Gladiator's Finale2Gilded Dreams20.6%
Gladiator's Finale2Nymph's Dream20.6%
Shimenawa's Reminiscence2Vermillion Hereafter20.6%
Gladiator's Finale2Emblem of Severed Fate20.6%
Emblem of Severed Fate40.6%
Gladiator's Finale2Unfinished Reverie20.6%
Wanderer's Troupe2Heart of Depth20.6%
Gladiator's Finale2Noblesse Oblige20.6%

Builds

Usage Rate: 23.8%
Special Stat:⏳ ATK%🏆 Hydro DMG%👑 CRIT DMG
Constellation
C0: 52.9% C1: 35.3% C2: 0.0% C4: 0.0% C6: 11.8%
Usage Rate: 15.6%
Special Stat:⏳ ATK%🏆 Hydro DMG%👑 CRIT Rate
Constellation
C0: 81.8% C1: 13.6% C2: 0.0% C6: 4.5%
Usage Rate: 15.6%
Special Stat:⏳ ATK%🏆 Hydro DMG%👑 CRIT Rate
Constellation
C0: 76.2% C1: 4.8% C2: 0.0% C4: 4.8% C6: 14.3%

Builds

Childe (Vaporize Burst) | Build

Character Guide • Build: Tartaglia | Update Date: 09/02/2023 | Editor: ultimate.noob

• Best Weapon(s):

Polar StarAqua Simulacra
Polar Star
Best overall for a main DPS build as the effect is easy to keep up with Childe on the field.

Aqua Simulacra
Best overall for a burst DPS build as you don't need to fulfill any conditions to keep the effect active

• Replacement Weapon(s):

RustPrototype CrescentMouun's MoonSkyward HarpPolar StarThundering Pulse
Thundering Pulse, Skyward Harp
These weapons are comparable to Polar Star and Aqua to the point that using any of them is valid instead of pulling for 1 specifically.

Viridescent Hunt
Best 4 star option and easy to get with battle pass. Effect helps grouping and the main stat helps your Crit Rate needs.

Blackcliff, Mouun's Moon, Prototype Crescent, Rust, Stringless
Alternative F2P options depending on what you have available. Dmg is comparable between these.

• Best Artifact Set:

• Second Best Artifact Set:

• Third Best Artifact Set:

• Main Stats Priority

<sands> ATK%
<goblet> Hydro DMG Bonus
<circlet> CRIT Rate / CRIT DMG

• Substats Priority

CRIT Rate
CRIT DMG
ATK%
EM
ER (to an extent)

• Talent Priority

1) Elemental Skill: Foul Legacy - Raging Tide
2) Elemental Burst: Havoc - Obliteration
3) Normal Attack: Cutting Torrent

• Notes:

Childe's Talents:
Burst and Skill contribute roughly the same amount of damage in the main DPS rotation, so both should be levelled equally. If built as a Burst DPS then obviously Burst should be the primary talent. If you plan to use Childe on-field during his downtime you will also want to level his Normals to help his Charged Shot dmg.

Childe's Artifacts:
You can use 4 piece Heart of Depth, 2 piece HoD with Atk% or Noblesse, or 4 piece Shimenawa's as they are roughly the same dmg output although Shimenawa will have a higher ER requirement to comfortably cycle. Nymph's dream is roughly a 5% increase from 4 piece HoD, wouldn't recommend farming if any of the previous options are available.

Childe (Fireworks/Freeze) | Build

Character Guide • Build: Childe

• Best Weapon(s):

Polar Star
Polar Star

• Replacement Weapon(s):

Prototype CrescentSkyward HarpAqua SimulacraThundering Pulse
Aqua Simulacra, Thundering Pulse, Skyward Harp, Viridescent Hunt, Prototype Crescent

• Best Artifact Set:

• Second Best Artifact Set:

• Third Best Artifact Set:

• Main Stats Priority

<sands> ATK%
<goblet> Hydro DMG Bonus
<circlet> CRIT Rate / CRIT DMG

• Substats Priority

CRIT Rate
CRIT DMG
ATK%
ER

• Talent Priority

1) Elemental Skill: Foul Legacy - Raging Tide
2) Elemental Burst: Havoc - Obliteration
3) Normal Attack: Cutting Torrent

• Notes:

Childe isn't assumed to vape his burst for this weapon and artifact ranking, making 2 NO worse, EM from 2WT becomes less useful stat for both teams.
Freeze Childe:
4BS will be better than all sets mentioned above, and CR Weapons such as VH, Harp will be worse because it's hard to not overcap crit with it, but Polar star remains BiS along with Thundering pulse assuming no use of Bennett, or TTDS.

Synergies

Childe | Team Composition and Synergy

Character Guide • Synergy: Childe

TartagliaXianglingBennettKaedehara Kazuha
TartagliaFischlBeidouBennett
TartagliaXianglingBennettSucrose

Other

Namecard

Childe: Foul Legacy
Childe: Foul Legacy

Childe: Foul Legacy

Namecard style. This bears all the marks of that fellow who gallivants as he pleases across the continent with his ever-changing combat styles. Yet, his "Foul Legacy" was not originally his. Rather, it was taught to him by that solitary girl who dwelt in the darkest corners of the universe.

Special Dish

A Prize Catch

A Prize Catch

Outfits

Blades of Glory

Blades of Glory

Default

Tartaglia's outfit. Illustrious attire that signifies Childe's position as the eleventh Fatui Harbinger.

Blades of Glory

Stories

Despite holding one of the most senior positions in the Fatui as one of the Eleven Harbingers, Childe very much looks like the young adult that he still is. He is a wolf in sheep's clothing, however, for under the cheerful and confident appearance lies a deadly swordsman. He is the youngest among the Harbingers, but one of the most dangerous among their number. That said, Childe doesn't seem to fit in well with the others. As a fighter first and foremost, he is quite at odds with this organization of deceit and treachery.

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